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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-22 11:24:28 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-22 11:24:28 +0200 |
commit | 3385ed56b86a7816892e199fdda177ebb3a33966 (patch) | |
tree | e4ebda8e1fc245e9a84c3c4b363c05bbbad3a85f /src/Chunk.cpp | |
parent | Suggestions (diff) | |
parent | Updated prefabs to current Gallery content. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Chunk.cpp | 93 |
1 files changed, 47 insertions, 46 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 7850b7e31..9b9646b0c 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -44,12 +44,12 @@ //////////////////////////////////////////////////////////////////////////////// // sSetBlock: -sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) // absolute block position - : x( a_BlockX ) - , y( a_BlockY ) - , z( a_BlockZ ) - , BlockType( a_BlockType ) - , BlockMeta( a_BlockMeta ) +sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) // absolute block position + : x( a_BlockX) + , y( a_BlockY) + , z( a_BlockZ) + , BlockType( a_BlockType) + , BlockMeta( a_BlockMeta) { cChunkDef::AbsoluteToRelative(x, y, z, ChunkX, ChunkZ); } @@ -116,7 +116,7 @@ cChunk::~cChunk() { cPluginManager::Get()->CallHookChunkUnloaded(m_World, m_PosX, m_PosZ); - // LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId() ); + // LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId()); for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) { @@ -455,7 +455,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill) currentPosition = Monster.GetPosition(); for (std::list<const Vector3d*>::const_iterator itr2 = playerPositions.begin(); itr2 != playerPositions.end(); ++itr2) { - toFill.CollectMob(Monster,*this,(currentPosition-**itr2).SqrLength()); + toFill.CollectMob(Monster, *this, (currentPosition - **itr2).SqrLength()); } } } // for itr - m_Entitites[] @@ -464,7 +464,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill) -void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z,int a_MaxX, int a_MaxY, int a_MaxZ) +void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z, int a_MaxX, int a_MaxY, int a_MaxZ) { ASSERT(a_MaxX * a_MaxY * a_MaxZ * 8 < 0x00ffffff); int Random = m_World->GetTickRandomNumber(0x00ffffff); @@ -638,7 +638,7 @@ void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ) ASSERT(Handler != NULL); // Happenned on server restart, FS #243 cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap()); cBlockInServerPluginInterface PluginInterface(*this->GetWorld()); - Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface,*this, a_RelX, a_RelY, a_RelZ); + Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface, *this, a_RelX, a_RelY, a_RelZ); } @@ -781,7 +781,7 @@ void cChunk::CheckBlocks() void cChunk::TickBlocks(void) { // Tick dem blocks - // _X: We must limit the random number or else we get a nasty int overflow bug ( http://forum.mc-server.org/showthread.php?tid=457 ) + // _X: We must limit the random number or else we get a nasty int overflow bug - http://forum.mc-server.org/showthread.php?tid=457 int RandomX = m_World->GetTickRandomNumber(0x00ffffff); int RandomY = m_World->GetTickRandomNumber(0x00ffffff); int RandomZ = m_World->GetTickRandomNumber(0x00ffffff); @@ -1393,7 +1393,7 @@ void cChunk::CalculateHeightmap(const BLOCKTYPE * a_BlockTypes) { for (int y = Height - 1; y > -1; y--) { - int index = MakeIndex( x, y, z ); + int index = MakeIndex( x, y, z); if (a_BlockTypes[index] != E_BLOCK_AIR) { m_HeightMap[x + z * Width] = (HEIGHTTYPE)y; @@ -1529,11 +1529,12 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT m_ChunkData.SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType); - if ( // Queue block to be sent only if ... + // Queue block to be sent only if ... + if ( a_SendToClients && // ... we are told to do so AND ... ( (OldBlockMeta != a_BlockMeta) || // ... the meta value is different OR ... - !( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them); see below for specifics: + !( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them): ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water @@ -1728,9 +1729,9 @@ void cChunk::CollectPickupsByPlayer(cPlayer * a_Player) { continue; // Only pickups and projectiles can be picked up } - float DiffX = (float)((*itr)->GetPosX() - PosX ); - float DiffY = (float)((*itr)->GetPosY() - PosY ); - float DiffZ = (float)((*itr)->GetPosZ() - PosZ ); + float DiffX = (float)((*itr)->GetPosX() - PosX); + float DiffY = (float)((*itr)->GetPosY() - PosY); + float DiffZ = (float)((*itr)->GetPosZ() - PosZ); float SqrDist = DiffX * DiffX + DiffY * DiffY + DiffZ * DiffZ; if (SqrDist < 1.5f * 1.5f) // 1.5 block { @@ -1792,7 +1793,7 @@ bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_ -void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity ) +void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity) { MarkDirty(); m_BlockEntities.remove(a_BlockEntity); @@ -1812,9 +1813,9 @@ bool cChunk::AddClient(cClientHandle * a_Client) return false; } } - m_LoadedByClient.push_back( a_Client ); + m_LoadedByClient.push_back( a_Client); - for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr ) + for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr) { /* // DEBUG: @@ -1866,7 +1867,7 @@ void cChunk::RemoveClient(cClientHandle * a_Client) -bool cChunk::HasClient(cClientHandle* a_Client) +bool cChunk::HasClient(cClientHandle * a_Client) { for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { @@ -2646,7 +2647,7 @@ cChunk * cChunk::GetRelNeighborChunkAdjustCoords(int & a_RelX, int & a_RelZ) con void cChunk::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { (*itr)->SendAttachEntity(a_Entity, a_Vehicle); } // for itr - LoadedByClient[] @@ -2658,7 +2659,7 @@ void cChunk::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_V void cChunk::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2674,7 +2675,7 @@ void cChunk::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char void cChunk::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2696,7 +2697,7 @@ void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cons { return; } - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2712,7 +2713,7 @@ void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cons void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2728,7 +2729,7 @@ void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClie void cChunk::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2744,7 +2745,7 @@ void cChunk::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_ void cChunk::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2760,7 +2761,7 @@ void cChunk::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandl void cChunk::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2776,7 +2777,7 @@ void cChunk::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int void cChunk::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2792,7 +2793,7 @@ void cChunk::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, void cChunk::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2808,7 +2809,7 @@ void cChunk::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHand void cChunk::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2824,7 +2825,7 @@ void cChunk::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * void cChunk::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2840,7 +2841,7 @@ void cChunk::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHand void cChunk::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2856,7 +2857,7 @@ void cChunk::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char void cChunk::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2872,7 +2873,7 @@ void cChunk::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, c void cChunk::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2888,7 +2889,7 @@ void cChunk::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, cons void cChunk::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2904,7 +2905,7 @@ void cChunk::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHand void cChunk::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2920,7 +2921,7 @@ void cChunk::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation void cChunk::BroadcastParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2936,7 +2937,7 @@ void cChunk::BroadcastParticleEffect(const AString & a_ParticleName, float a_Src void cChunk::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2952,7 +2953,7 @@ void cChunk::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectI void cChunk::BroadcastSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2968,7 +2969,7 @@ void cChunk::BroadcastSoundEffect(const AString & a_SoundName, double a_X, doubl void cChunk::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2984,7 +2985,7 @@ void cChunk::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY void cChunk::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -3000,7 +3001,7 @@ void cChunk::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Ex void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -3014,9 +3015,9 @@ void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, cons -void cChunk::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) +void cChunk::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { (*itr)->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ); } // for itr - LoadedByClient[] |