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author | r.ramazanov <r.ramazanov@servplus.ru> | 2014-04-23 16:15:28 +0200 |
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committer | r.ramazanov <r.ramazanov@servplus.ru> | 2014-04-23 16:15:28 +0200 |
commit | 103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932 (patch) | |
tree | b17cb676477be05abac7084bc0e1e49f651c2456 /src/Chunk.cpp | |
parent | Mobs shouldn't burn when it's Raining #906 (diff) | |
parent | Merge pull request #925 from archshift/master (diff) | |
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Diffstat (limited to 'src/Chunk.cpp')
-rw-r--r-- | src/Chunk.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 4366111ef..8bd0985e9 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -452,7 +452,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill) { cMonster& Monster = (cMonster&)(**itr); currentPosition = Monster.GetPosition(); - for (std::list<const Vector3d*>::const_iterator itr2 = playerPositions.begin(); itr2 != playerPositions.end(); itr2 ++) + for (std::list<const Vector3d*>::const_iterator itr2 = playerPositions.begin(); itr2 != playerPositions.end(); ++itr2) { toFill.CollectMob(Monster,*this,(currentPosition-**itr2).SqrLength()); } @@ -600,7 +600,7 @@ void cChunk::Tick(float a_Dt) delete ToDelete; continue; } - itr++; + ++itr; } // for itr - m_Entitites[] // If any entity moved out of the chunk, move it to the neighbor: |