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author | Mattes D <github@xoft.cz> | 2014-01-11 21:20:41 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-01-11 21:20:41 +0100 |
commit | 498fb5b675c48813a98e3fec8cd1d819a49eadd9 (patch) | |
tree | 54572f19fe2c4240cee14ec564b8830a8cabd9ac /src/ChunkDef.h | |
parent | Removed unused variables. (diff) | |
parent | Globals.h needs to be first include (diff) | |
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Diffstat (limited to 'src/ChunkDef.h')
-rw-r--r-- | src/ChunkDef.h | 92 |
1 files changed, 1 insertions, 91 deletions
diff --git a/src/ChunkDef.h b/src/ChunkDef.h index 7d727a4d4..edeb7c0a0 100644 --- a/src/ChunkDef.h +++ b/src/ChunkDef.h @@ -10,6 +10,7 @@ #pragma once #include "Vector3i.h" +#include "BiomeDef.h" @@ -57,97 +58,6 @@ typedef unsigned char HEIGHTTYPE; - - -// tolua_begin -/** Biome IDs -The first batch corresponds to the clientside biomes, used by MineCraft. -BiomeIDs over 255 are used by MCServer internally and are translated to MC biomes before sending them to client -*/ -enum EMCSBiome -{ - biOcean = 0, - biPlains = 1, - biDesert = 2, - biExtremeHills = 3, - biForest = 4, - biTaiga = 5, - biSwampland = 6, - biRiver = 7, - biHell = 8, // same as Nether - biNether = 8, - biSky = 9, // same as biEnd - biEnd = 9, - biFrozenOcean = 10, - biFrozenRiver = 11, - biIcePlains = 12, - biTundra = 12, // same as Ice Plains - biIceMountains = 13, - biMushroomIsland = 14, - biMushroomShore = 15, - biBeach = 16, - biDesertHills = 17, - biForestHills = 18, - biTaigaHills = 19, - biExtremeHillsEdge = 20, - biJungle = 21, - biJungleHills = 22, - - // Release 1.7 biomes: - biJungleEdge = 23, - biDeepOcean = 24, - biStoneBeach = 25, - biColdBeach = 26, - biBirchForest = 27, - biBirchForestHills = 28, - biRoofedForest = 29, - biColdTaiga = 30, - biColdTaigaHills = 31, - biMegaTaiga = 32, - biMegaTaigaHills = 33, - biExtremeHillsPlus = 34, - biSavanna = 35, - biSavannaPlateau = 36, - biMesa = 37, - biMesaPlateauF = 38, - biMesaPlateau = 39, - - // Automatically capture the maximum consecutive biome value into biMaxBiome: - biNumBiomes, // True number of biomes, since they are zero-based - biMaxBiome = biNumBiomes - 1, // The maximum biome value - - // Add this number to the biomes to get the variant - biVariant = 128, - - // Release 1.7 biome variants: - biSunflowerPlains = 129, - biDesertM = 130, - biExtremeHillsM = 131, - biFlowerForest = 132, - biTaigaM = 133, - biSwamplandM = 134, - biIcePlainsSpikes = 140, - biJungleM = 149, - biJungleEdgeM = 151, - biBirchForestM = 155, - biBirchForestHillsM = 156, - biRoofedForestM = 157, - biColdTaigaM = 158, - biMegaSpruceTaiga = 160, - biMegaSpruceTaigaHills = 161, - biExtremeHillsPlusM = 162, - biSavannaM = 163, - biSavannaPlateauM = 164, - biMesaBryce = 165, - biMesaPlateauFM = 166, - biMesaPlateauM = 167, -} ; - -// tolua_end - - - - /// Constants used throughout the code, useful typedefs and utility functions class cChunkDef { |