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authorHaoTNN <haotnn@gmail.com>2015-06-03 01:08:57 +0200
committerHaoTNN <haotnn@gmail.com>2015-06-03 01:08:57 +0200
commit3142598dee31acc23c738a1a728638665c8940b8 (patch)
tree2eb837ed785678d536d677ff5020fabca089f2e5 /src/ChunkMap.cpp
parentMerge remote-tracking branch 'upstream/master' (diff)
parentMerge pull request #2182 from birkett/master (diff)
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Diffstat (limited to '')
-rw-r--r--src/ChunkMap.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index 44acc2013..2f38e4cd6 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -2401,7 +2401,7 @@ void cChunkMap::TouchChunk(int a_ChunkX, int a_ChunkZ)
-void cChunkMap::PrepareChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback)
+void cChunkMap::PrepareChunk(int a_ChunkX, int a_ChunkZ, std::unique_ptr<cChunkCoordCallback> a_Callback)
{
cCSLock Lock(m_CSLayers);
cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, a_ChunkZ);
@@ -2409,7 +2409,7 @@ void cChunkMap::PrepareChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a
// If the chunk is not prepared, queue it in the lighting thread, that will do all the needed processing:
if ((Chunk == nullptr) || !Chunk->IsValid() || !Chunk->IsLightValid())
{
- m_World->GetLightingThread().QueueChunk(a_ChunkX, a_ChunkZ, a_Callback);
+ m_World->GetLightingThread().QueueChunk(a_ChunkX, a_ChunkZ, std::move(a_Callback));
return;
}