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author | madmaxoft <github@xoft.cz> | 2014-07-10 18:18:32 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-10 18:18:32 +0200 |
commit | 9e22f46b15d4c92bfbfdd5fb23d7530348f1d534 (patch) | |
tree | 8a5e25dcc2797a066e7d01f2f3d049095062b71e /src/ChunkMap.h | |
parent | Merge pull request #1159 from mc-server/VectorFloorFix (diff) | |
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Diffstat (limited to 'src/ChunkMap.h')
-rw-r--r-- | src/ChunkMap.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h index 433516490..b8870dfca 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -339,6 +339,13 @@ public: /** Returns the CS for locking the chunkmap; only cWorld::cLock may use this function! */ cCriticalSection & GetCS(void) { return m_CSLayers; } + + /** Increments (a_AlwaysTicked == true) or decrements (false) the m_AlwaysTicked counter for the specified chunk. + If the m_AlwaysTicked counter is greater than zero, the chunk is ticked in the tick-thread regardless of + whether it has any clients or not. + This function allows nesting and task-concurrency (multiple separate tasks can request ticking and as long + as at least one requests is active the chunk will be ticked). */ + void SetChunkAlwaysTicked(int a_ChunkX, int a_ChunkZ, bool a_AlwaysTicked); private: |