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authortycho <work.tycho@gmail.com>2015-05-31 16:28:38 +0200
committertycho <work.tycho@gmail.com>2015-06-05 23:31:21 +0200
commitbfe52277b4a17c4a3a97bf479e20d7b5f0f068d2 (patch)
tree8039f30cb090e5e5aed4f26e257bf13338e7769e /src/ChunkSender.cpp
parentMoved Chunk Broadcasts over to the regular queue (diff)
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Diffstat (limited to 'src/ChunkSender.cpp')
-rw-r--r--src/ChunkSender.cpp217
1 files changed, 74 insertions, 143 deletions
diff --git a/src/ChunkSender.cpp b/src/ChunkSender.cpp
index 1a3d234cc..43b65014a 100644
--- a/src/ChunkSender.cpp
+++ b/src/ChunkSender.cpp
@@ -18,6 +18,7 @@
+
////////////////////////////////////////////////////////////////////////////////
// cNotifyChunkSender:
@@ -93,41 +94,25 @@ void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, eChunkPriority a
{
ASSERT(a_Client != nullptr);
{
- sSendChunk Chunk(a_ChunkX, a_ChunkZ, a_Client);
-
+ cChunkCoords Chunk{a_ChunkX, a_ChunkZ};
cCSLock Lock(m_CS);
- if (
- std::find(m_SendChunksLowPriority.begin(), m_SendChunksLowPriority.end(), Chunk) != m_SendChunksLowPriority.end() ||
- std::find(m_SendChunksMediumPriority.begin(), m_SendChunksMediumPriority.end(), Chunk) != m_SendChunksMediumPriority.end() ||
- std::find(m_SendChunksHighPriority.begin(), m_SendChunksHighPriority.end(), Chunk) != m_SendChunksHighPriority.end()
- )
+ auto iter = m_ChunkInfo.find(Chunk);
+ if (iter != m_ChunkInfo.end())
{
- // Already queued, bail out
- return;
- }
-
- switch (a_Priority)
- {
- case E_CHUNK_PRIORITY_LOW:
- {
- m_SendChunksLowPriority.push_back(Chunk);
- break;
- }
- case E_CHUNK_PRIORITY_MEDIUM:
+ auto & info = iter->second;
+ if (info.m_Priority > a_Priority)
{
- m_SendChunksMediumPriority.push_back(Chunk);
- break;
- }
- case E_CHUNK_PRIORITY_HIGH:
- {
- m_SendChunksHighPriority.push_back(Chunk);
- break;
- }
- case PRIORITY_BROADCAST:
- {
- m_SendChunksBroadcastPriority.push_back(Chunk);
- break;
+ m_SendChunks.push(sChunkQueue{a_Priority, Chunk});
+ info.m_Priority = a_Priority;
}
+ info.m_Clients.insert(a_Client);
+ }
+ else
+ {
+ m_SendChunks.push(sChunkQueue{a_Priority, Chunk});
+ auto info = sSendChunk{Chunk, a_Priority};
+ info.m_Clients.insert(a_Client);
+ m_ChunkInfo.emplace(Chunk, info);
}
}
m_evtQueue.Set();
@@ -141,43 +126,25 @@ void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, eChunkPriority a
void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, eChunkPriority a_Priority, std::list<cClientHandle *> a_Clients)
{
{
+ cChunkCoords Chunk{a_ChunkX, a_ChunkZ};
cCSLock Lock(m_CS);
- for (auto client : a_Clients)
+ auto iter = m_ChunkInfo.find(Chunk);
+ if (iter != m_ChunkInfo.end())
{
- sSendChunk Chunk(a_ChunkX, a_ChunkZ, client);
- if (
- std::find(m_SendChunksLowPriority.begin(), m_SendChunksLowPriority.end(), Chunk) != m_SendChunksLowPriority.end() ||
- std::find(m_SendChunksMediumPriority.begin(), m_SendChunksMediumPriority.end(), Chunk) != m_SendChunksMediumPriority.end() ||
- std::find(m_SendChunksHighPriority.begin(), m_SendChunksHighPriority.end(), Chunk) != m_SendChunksHighPriority.end()
- )
+ auto & info = iter->second;
+ if (info.m_Priority > a_Priority)
{
- // Already queued, bail out
- continue;
- }
-
- switch (a_Priority)
- {
- case E_CHUNK_PRIORITY_LOW:
- {
- m_SendChunksLowPriority.push_back(Chunk);
- break;
- }
- case E_CHUNK_PRIORITY_MEDIUM:
- {
- m_SendChunksMediumPriority.push_back(Chunk);
- break;
- }
- case E_CHUNK_PRIORITY_HIGH:
- {
- m_SendChunksHighPriority.push_back(Chunk);
- break;
- }
- case PRIORITY_BROADCAST:
- {
- m_SendChunksBroadcastPriority.push_back(Chunk);
- break;
- }
+ m_SendChunks.push(sChunkQueue{a_Priority, Chunk});
+ info.m_Priority = a_Priority;
}
+ info.m_Clients.insert(a_Clients.begin(), a_Clients.end());
+ }
+ else
+ {
+ m_SendChunks.push(sChunkQueue{a_Priority, Chunk});
+ auto info = sSendChunk{Chunk, a_Priority};
+ info.m_Clients.insert(a_Clients.begin(), a_Clients.end());
+ m_ChunkInfo.emplace(Chunk, info);
}
}
m_evtQueue.Set();
@@ -191,33 +158,12 @@ void cChunkSender::RemoveClient(cClientHandle * a_Client)
{
{
cCSLock Lock(m_CS);
- for (sSendChunkList::iterator itr = m_SendChunksLowPriority.begin(); itr != m_SendChunksLowPriority.end();)
+ for (auto && pair : m_ChunkInfo)
{
- if (itr->m_Client == a_Client)
- {
- itr = m_SendChunksLowPriority.erase(itr);
- continue;
- }
- ++itr;
- } // for itr - m_SendChunksLowPriority[]
- for (sSendChunkList::iterator itr = m_SendChunksMediumPriority.begin(); itr != m_SendChunksMediumPriority.end();)
- {
- if (itr->m_Client == a_Client)
- {
- itr = m_SendChunksMediumPriority.erase(itr);
- continue;
- }
- ++itr;
- } // for itr - m_SendChunksMediumPriority[]
- for (sSendChunkList::iterator itr = m_SendChunksHighPriority.begin(); itr != m_SendChunksHighPriority.end();)
- {
- if (itr->m_Client == a_Client)
- {
- itr = m_SendChunksHighPriority.erase(itr);
- continue;
- }
- ++itr;
- } // for itr - m_SendChunksHighPriority[]
+ auto && clients = pair.second.m_Clients;
+ clients.erase(a_Client); // nop for sets that do not contain a_Client
+ }
+
m_RemoveCount++;
}
m_evtQueue.Set();
@@ -233,7 +179,7 @@ void cChunkSender::Execute(void)
while (!m_ShouldTerminate)
{
cCSLock Lock(m_CS);
- while (m_SendChunksBroadcastPriority.empty() && m_SendChunksLowPriority.empty() && m_SendChunksMediumPriority.empty() && m_SendChunksHighPriority.empty())
+ do
{
int RemoveCount = m_RemoveCount;
m_RemoveCount = 0;
@@ -247,52 +193,24 @@ void cChunkSender::Execute(void)
{
return;
}
- } // while (empty)
-
- if (!m_SendChunksHighPriority.empty())
- {
- // Take one from the queue:
- sSendChunk Chunk(m_SendChunksHighPriority.front());
- m_SendChunksHighPriority.pop_front();
- Lock.Unlock();
-
- SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, Chunk.m_Client);
- }
- else if (!m_SendChunksBroadcastPriority.empty())
- {
- // Take one from the queue:
- sSendChunk Chunk(m_SendChunksBroadcastPriority.front());
- m_SendChunksBroadcastPriority.pop_front();
- Lock.Unlock();
+ } while (m_SendChunks.empty());
- SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, Chunk.m_Client);
- }
- else if (!m_SendChunksMediumPriority.empty())
+ // Take one from the queue:
+ auto Chunk = m_SendChunks.top().m_Chunk;
+ m_SendChunks.pop();
+ auto itr = m_ChunkInfo.find(Chunk);
+ if (itr == m_ChunkInfo.end())
{
- // Take one from the queue:
- sSendChunk Chunk(m_SendChunksMediumPriority.front());
- m_SendChunksMediumPriority.pop_front();
- Lock.Unlock();
-
- SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, Chunk.m_Client);
+ continue;
}
- else
- {
- // Take one from the queue:
- sSendChunk Chunk(m_SendChunksLowPriority.front());
- m_SendChunksLowPriority.pop_front();
- Lock.Unlock();
+
+ std::unordered_set<cClientHandle *> clients;
+ std::swap(itr->second.m_Clients, clients);
+ m_ChunkInfo.erase(itr);
- SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, Chunk.m_Client);
- }
- Lock.Lock();
- int RemoveCount = m_RemoveCount;
- m_RemoveCount = 0;
Lock.Unlock();
- for (int i = 0; i < RemoveCount; i++)
- {
- m_evtRemoved.Set(); // Notify that the removed clients are safe to be deleted
- }
+
+ SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, clients);
} // while (!mShouldTerminate)
}
@@ -300,13 +218,22 @@ void cChunkSender::Execute(void)
-void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
+void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, std::unordered_set<cClientHandle *> a_Clients)
{
// Ask the client if it still wants the chunk:
- if (!a_Client->WantsSendChunk(a_ChunkX, a_ChunkZ))
+ for(auto itr = a_Clients.begin(); itr != a_Clients.end();)
{
- return;
+ if(!(*itr)->WantsSendChunk(a_ChunkX, a_ChunkZ))
+ {
+ auto toremove = itr;
+ itr++;
+ a_Clients.erase(toremove);
+ }
+ else
+ {
+ itr++;
+ }
}
// If the chunk has no clients, no need to packetize it:
@@ -335,14 +262,18 @@ void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Clien
}
cChunkDataSerializer Data(m_BlockTypes, m_BlockMetas, m_BlockLight, m_BlockSkyLight, m_BiomeMap);
- // Send:
- a_Client->SendChunkData(a_ChunkX, a_ChunkZ, Data);
-
- // Send block-entity packets:
- for (sBlockCoords::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr)
+ for (auto client : a_Clients)
{
- m_World.SendBlockEntity(itr->m_BlockX, itr->m_BlockY, itr->m_BlockZ, *a_Client);
- } // for itr - m_Packets[]
+ // Send:
+ client->SendChunkData(a_ChunkX, a_ChunkZ, Data);
+
+ // Send block-entity packets:
+ for (auto Pos : m_BlockEntities)
+ {
+ m_World.SendBlockEntity(Pos.x, Pos.y, Pos.z, *client);
+ } // for itr - m_Packets[]
+
+ }
m_BlockEntities.clear();
// TODO: Send entity spawn packets
@@ -354,7 +285,7 @@ void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Clien
void cChunkSender::BlockEntity(cBlockEntity * a_Entity)
{
- m_BlockEntities.push_back(sBlockCoord(a_Entity->GetPosX(), a_Entity->GetPosY(), a_Entity->GetPosZ()));
+ m_BlockEntities.push_back(a_Entity->GetPos());
}