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author | peterbell10 <peterbell10@live.co.uk> | 2020-03-29 22:58:19 +0200 |
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committer | GitHub <noreply@github.com> | 2020-03-29 22:58:19 +0200 |
commit | 6116f899dee33a6d7bd887f7a57ace17df2ab94f (patch) | |
tree | 22dd17be6dd84e416124d6a3540feffd81613661 /src/ClientHandle.cpp | |
parent | Correctly pass cache arguments to cmake in Jenkins build script (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 3a0eb1edd..40107153b 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -163,8 +163,8 @@ void cClientHandle::Destroy(void) LOGD("%s: destroying client %p, \"%s\" @ %s", __FUNCTION__, static_cast<void *>(this), m_Username.c_str(), m_IPString.c_str()); auto player = m_Player; - m_Self.reset(); - SetState(csDestroyed); // Tick thread is allowed to call destructor async at any time after this + auto Self = std::move(m_Self); // Keep ourself alive for at least as long as this function + SetState(csDestroyed); if (player == nullptr) { @@ -3350,7 +3350,7 @@ void cClientHandle::SetSelf(cClientHandlePtr a_Self) bool cClientHandle::SetState(eState a_NewState) { cCSLock Lock(m_CSState); - if (a_NewState < m_State) + if (a_NewState <= m_State) { return false; // Can only advance the state machine } |