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authorpeterbell10 <peterbell10@live.co.uk>2020-10-05 12:27:14 +0200
committerGitHub <noreply@github.com>2020-10-05 12:27:14 +0200
commita9031b6bae742b333b1b390192fa590f2ecb07ea (patch)
treeb2802c81d24d339c201a0747d66ba44e9ea8b1b0 /src/ClientHandle.cpp
parentFixed current end generator (#4968) (diff)
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Diffstat (limited to '')
-rw-r--r--src/ClientHandle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index c7d96f9b3..0ef041f32 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -809,10 +809,10 @@ void cClientHandle::HandleEnchantItem(UInt8 a_WindowID, UInt8 a_Enchantment)
const auto DeltaForPercent = CurrentFillPercent * (m_Player->XpForLevel(TargetLevel + 1) - m_Player->XpForLevel(TargetLevel));
// Apply the experience delta:
- m_Player->DeltaExperience(DeltaForLevel + DeltaForPercent);
+ m_Player->DeltaExperience(FloorC(DeltaForLevel + DeltaForPercent));
// Now reduce the lapis in our stack and send it back:
- LapisStack.AddCount(-LapisRequired);
+ LapisStack.AddCount(static_cast<char>(-LapisRequired));
Window->m_SlotArea->SetSlot(1, *m_Player, LapisStack);
}
else