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authorBond-009 <bond.009@outlook.com>2017-09-25 18:17:45 +0200
committerMattes D <github@xoft.cz>2017-09-25 18:17:45 +0200
commit10c5c1227e5a663b3a53c336cfa6a0a98f874265 (patch)
treeb45f06fd4d7ceaca6807113d58d4aba7166d9aa5 /src/ClientHandle.cpp
parentcBlockArea: Fix performance regression (#4045) (diff)
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Diffstat (limited to '')
-rw-r--r--src/ClientHandle.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 967e90226..020707238 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1257,7 +1257,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
m_BlockDigAnimY = a_BlockY;
m_BlockDigAnimZ = a_BlockZ;
m_BlockDigAnimStage = 0;
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(static_cast<UInt32>(m_UniqueID), m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 0, this);
+ m_Player->GetWorld()->BroadcastBlockBreakAnimation(static_cast<UInt32>(m_UniqueID), {m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ}, 0, this);
cWorld * World = m_Player->GetWorld();
cChunkInterface ChunkInterface(World->GetChunkMap());
@@ -1371,7 +1371,7 @@ void cClientHandle::FinishDigAnimation()
// End dig animation
m_BlockDigAnimStage = -1;
// It seems that 10 ends block animation
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(static_cast<UInt32>(m_UniqueID), m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ, 10, this);
+ m_Player->GetWorld()->BroadcastBlockBreakAnimation(static_cast<UInt32>(m_UniqueID), {m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ}, 10, this);
}
m_BlockDigAnimX = -1;
@@ -2160,7 +2160,7 @@ void cClientHandle::Tick(float a_Dt)
}
if (m_BlockDigAnimStage / 1000 != lastAnimVal / 1000)
{
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(static_cast<UInt32>(m_UniqueID), m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, static_cast<char>(m_BlockDigAnimStage / 1000), this);
+ m_Player->GetWorld()->BroadcastBlockBreakAnimation(static_cast<UInt32>(m_UniqueID), {m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ}, static_cast<char>(m_BlockDigAnimStage / 1000), this);
}
}