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authorSTRWarrior <niels.breuker@hotmail.nl>2013-12-15 15:11:59 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-12-15 15:11:59 +0100
commitffb5a69a9e1e531cb8effc72d2a2ad0a459981e3 (patch)
treef5781bbf67e56ba1bc91ec213812524addbc2e6a /src/ClientHandle.cpp
parentExported Set and Get functions to Lua. (diff)
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Diffstat (limited to '')
-rw-r--r--src/ClientHandle.cpp20
1 files changed, 3 insertions, 17 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 68c511d7c..d585eccf1 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -490,24 +490,10 @@ void cClientHandle::HandleCreativeInventory(short a_SlotNum, const cItem & a_Hel
-void cClientHandle::HandlePlayerAbilities(int Flags, float FlyingSpeed, float WalkingSpeed)
+void cClientHandle::HandlePlayerAbilities(bool a_CanFly, bool a_IsFlying, float FlyingSpeed, float WalkingSpeed)
{
- if ((Flags & 2) != 0)
- {
- m_Player->SetFlying(true);
- }
- else
- {
- m_Player->SetFlying(false);
- }
- if ((Flags & 4) != 0)
- {
- m_Player->SetCanFly(true);
- }
- else
- {
- m_Player->SetCanFly(false);
- }
+ m_Player->SetCanFly(a_CanFly);
+ m_Player->SetFlying(a_IsFlying);
}