diff options
author | madmaxoft <github@xoft.cz> | 2014-07-21 15:19:48 +0200 |
---|---|---|
committer | madmaxoft <github@xoft.cz> | 2014-07-21 17:40:43 +0200 |
commit | 93d29555e58df172bafba530afbc593c16ec66a3 (patch) | |
tree | 681174bef875ffd821d7d87602f2063251f25673 /src/ClientHandle.h | |
parent | Style: Normalized spaces after if, for and while. (diff) | |
download | cuberite-93d29555e58df172bafba530afbc593c16ec66a3.tar cuberite-93d29555e58df172bafba530afbc593c16ec66a3.tar.gz cuberite-93d29555e58df172bafba530afbc593c16ec66a3.tar.bz2 cuberite-93d29555e58df172bafba530afbc593c16ec66a3.tar.lz cuberite-93d29555e58df172bafba530afbc593c16ec66a3.tar.xz cuberite-93d29555e58df172bafba530afbc593c16ec66a3.tar.zst cuberite-93d29555e58df172bafba530afbc593c16ec66a3.zip |
Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 539e24ef6..538ecdad7 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -181,7 +181,7 @@ public: void SendUnloadChunk (int a_ChunkX, int a_ChunkZ); void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity); void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); - void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); + void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ); void SendWeather (eWeather a_Weather); void SendWholeInventory (const cWindow & a_Window); void SendWindowClose (const cWindow & a_Window); @@ -190,7 +190,7 @@ public: // tolua_begin const AString & GetUsername(void) const; - void SetUsername( const AString & a_Username ); + void SetUsername( const AString & a_Username); inline short GetPing(void) const { return m_Ping; } @@ -274,7 +274,7 @@ private: /** The type used for storing the names of registered plugin channels. */ typedef std::set<AString> cChannels; - /** Number of chunks the player can see in each direction; 4 is the minimum ( http://wiki.vg/Protocol_FAQ#.E2.80.A6all_connecting_clients_spasm_and_jerk_uncontrollably.21 ) */ + /** Number of chunks the player can see in each direction */ int m_ViewDistance; /** Server generates this many chunks AHEAD of player sight. */ |