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author | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
commit | 32d054e8fdad1d486fd4edbb542daa3262220e5f (patch) | |
tree | 1094c471768b71e8cac1277c2fbea5a5d9f2caf9 /src/ClientHandle.h | |
parent | Remove old function (diff) | |
parent | APIDump: Added angular specifics. (diff) | |
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Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 194533402..5496e61a7 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -12,7 +12,7 @@ #define CCLIENTHANDLE_H_INCLUDED #include "Defines.h" -#include "Vector3d.h" +#include "Vector3.h" #include "OSSupport/SocketThreads.h" #include "ChunkDef.h" #include "ByteBuffer.h" @@ -46,7 +46,6 @@ class cClientHandle : // tolua_export public cSocketThreads::cCallback { // tolua_export public: - static const int MAXBLOCKCHANGEINTERACTIONS = 20; // 5 didn't help, 10 still doesn't work in Creative, 20 seems to have done the trick #if defined(ANDROID_NDK) static const int DEFAULT_VIEW_DISTANCE = 4; // The default ViewDistance (used when no value is set in Settings.ini) @@ -188,7 +187,9 @@ public: void HandleChat (const AString & a_Message); void HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem); void HandleDisconnect (const AString & a_Reason); - void HandleEntityAction (int a_EntityID, char a_ActionID); + void HandleEntityCrouch (int a_EntityID, bool a_IsCrouching); + void HandleEntityLeaveBed (int a_EntityID); + void HandleEntitySprinting (int a_EntityID, bool a_IsSprinting); /** Called when the protocol handshake has been received (for protocol versions that support it; otherwise the first instant when a username is received). @@ -229,10 +230,10 @@ public: /** Called when the player moves into a different world; queues sreaming the new chunks */ void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket); +private: + /** Handles the block placing packet when it is a real block placement (not block-using, item-using or eating) */ void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler); - -private: /** The type used for storing the names of registered plugin channels. */ typedef std::set<AString> cChannels; @@ -319,6 +320,9 @@ private: /** Number of explosions sent this tick */ int m_NumExplosionsThisTick; + + /** Number of place or break interactions this tick */ + int m_NumBlockChangeInteractionsThisTick; static int s_ClientCount; int m_UniqueID; |