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author | Mattes D <github@xoft.cz> | 2014-12-10 11:17:11 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-12-10 11:17:11 +0100 |
commit | 32bce44f1f6167bfce5deaa084e7dd90f71e39e2 (patch) | |
tree | 33315fbd4cda5b3be615f763deca3a8f660ead8f /src/ClientHandle.h | |
parent | Fixed compiling. (diff) | |
parent | Changed method call to DoesAllowMultiLogin() instead of IsAllowMultiLogin() (diff) | |
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Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 495348ac3..0e588d839 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -280,6 +280,10 @@ public: void HandleEntityLeaveBed (int a_EntityID); void HandleEntitySprinting (int a_EntityID, bool a_IsSprinting); + /** Kicks the current player if the same username is already logged in. + Returns false if a player has been kicked, true otherwise. */ + bool CheckMultiLogin(const AString & a_Username); + /** Called when the protocol handshake has been received (for protocol versions that support it; otherwise the first instant when a username is received). Returns true if the player is to be let in, false if they were disconnected |