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author | Mattes D <github@xoft.cz> | 2020-04-13 18:38:06 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2020-04-16 22:07:48 +0200 |
commit | 9ee47e59995f858ec531b3ee467f131594e4ba1f (patch) | |
tree | f005d8af4a0362d7eab8a96a71aca0d73275f8e1 /src/DeadlockDetect.h | |
parent | Prevent crash when breeding (diff) | |
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Diffstat (limited to 'src/DeadlockDetect.h')
-rw-r--r-- | src/DeadlockDetect.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/DeadlockDetect.h b/src/DeadlockDetect.h index db77fa169..15d8a3027 100644 --- a/src/DeadlockDetect.h +++ b/src/DeadlockDetect.h @@ -5,7 +5,7 @@ /* This class simply monitors each world's m_WorldAge, which is expected to grow on each tick. -If the world age doesn't grow for several seconds, it's either because the server is super-overloaded, +If the world age doesn't grow for several seconds, it's either because the server is Super-overloaded, or because the world tick thread hangs in a deadlock. We presume the latter and therefore kill the server. Once we learn to write crashdumps programmatically, we should do so just before killing, to enable debugging. */ @@ -20,13 +20,14 @@ Once we learn to write crashdumps programmatically, we should do so just before -class cDeadlockDetect : +class cDeadlockDetect: public cIsThread { - typedef cIsThread super; + using Super = cIsThread; public: - cDeadlockDetect(void); + + cDeadlockDetect(); virtual ~cDeadlockDetect() override; /** Starts the detection. Hides cIsThread's Start, because we need some initialization */ |