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authorHowaner <franzi.moos@googlemail.com>2014-09-02 20:11:38 +0200
committerHowaner <franzi.moos@googlemail.com>2014-09-02 20:11:38 +0200
commite431bb4e63b03a4137e4264beccfab0fffea6e36 (patch)
treee5442606b9e5be82070dc733b6162a76ed89ac87 /src/Entities/ArrowEntity.h
parentChanged the IsEnchantable() comment. (diff)
parentRe-added alternate spellings of darkgraywool. (diff)
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Diffstat (limited to 'src/Entities/ArrowEntity.h')
-rw-r--r--src/Entities/ArrowEntity.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/Entities/ArrowEntity.h b/src/Entities/ArrowEntity.h
index 4bfcb1f6d..a1e7a17e7 100644
--- a/src/Entities/ArrowEntity.h
+++ b/src/Entities/ArrowEntity.h
@@ -10,6 +10,7 @@
+
// tolua_begin
class cArrowEntity :
@@ -46,7 +47,7 @@ public:
/// Returns the damage modifier coeff.
double GetDamageCoeff(void) const { return m_DamageCoeff; }
-
+
/// Sets the damage modifier coeff
void SetDamageCoeff(double a_DamageCoeff) { m_DamageCoeff = a_DamageCoeff; }
@@ -89,7 +90,7 @@ protected:
/// If true, the arrow is in the process of being collected - don't go to anyone else
bool m_bIsCollected;
-
+
/// Stores the block position that arrow is lodged into, sets m_IsInGround to false if it becomes air
Vector3i m_HitBlockPos;