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authorTiger Wang <ziwei.tiger@outlook.com>2021-04-06 17:09:16 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-04-12 23:35:07 +0200
commit6e80f7544d786443d3028308e244b04dd8d5abcb (patch)
tree7d9cd372cefa110a4a7c14078a04e9829cba00f4 /src/Entities/EnderCrystal.cpp
parentStreamline player abilities handling (diff)
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Diffstat (limited to 'src/Entities/EnderCrystal.cpp')
-rw-r--r--src/Entities/EnderCrystal.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/EnderCrystal.cpp b/src/Entities/EnderCrystal.cpp
index defa396f5..07fd56dad 100644
--- a/src/Entities/EnderCrystal.cpp
+++ b/src/Entities/EnderCrystal.cpp
@@ -20,7 +20,7 @@ cEnderCrystal::cEnderCrystal(Vector3d a_Pos, bool a_ShowBottom) :
cEnderCrystal::cEnderCrystal(Vector3d a_Pos, Vector3i a_BeamTarget, bool a_DisplayBeam, bool a_ShowBottom) :
- Super(etEnderCrystal, a_Pos, 1.0, 1.0),
+ Super(etEnderCrystal, a_Pos, 2.0f, 2.0f),
m_BeamTarget(a_BeamTarget),
m_DisplayBeam(a_DisplayBeam),
m_ShowBottom(a_ShowBottom)
@@ -92,7 +92,7 @@ void cEnderCrystal::KilledBy(TakeDamageInfo & a_TDI)
// Destroy first so the Explodinator doesn't find us (when iterating through entities):
Destroy();
- m_World->DoExplosionAt(6.0, GetPosX(), GetPosY() + (GetHeight() / 2.0), GetPosZ(), true, esEnderCrystal, this);
+ m_World->DoExplosionAt(6.0, GetPosX(), GetPosY() + GetHeight() / 2, GetPosZ(), true, esEnderCrystal, this);
const auto Position = GetPosition().Floor();
if (cChunkDef::IsValidHeight(Position.y))