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authorAlexander Harkness <me@bearbin.net>2017-12-26 22:25:57 +0100
committerGitHub <noreply@github.com>2017-12-26 22:25:57 +0100
commit6309c6a97fdbabfde978358f5f9a0f61ab74f91f (patch)
tree18b76401b21bb16425d6a630e109d737afea6bb7 /src/Entities/Entity.cpp
parent.editorconfig fixes (#4113) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Entity.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 4245f607d..646566ae6 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -1172,12 +1172,9 @@ void cEntity::TickBurning(cChunk & a_Chunk)
}
// Fire is extinguished by rain
- if (GetWorld()->IsWeatherWetAt(POSX_TOINT, POSZ_TOINT))
+ if (GetWorld()->IsWeatherWetAtXYZ(GetPosition().Floor()))
{
- if (POSY_TOINT > m_World->GetHeight(POSX_TOINT, POSZ_TOINT))
- {
- m_TicksLeftBurning = 0;
- }
+ m_TicksLeftBurning = 0;
}
// Do the burning damage: