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authorAlexander Harkness <me@bearbin.net>2018-01-16 20:13:17 +0100
committerGitHub <noreply@github.com>2018-01-16 20:13:17 +0100
commit07619d932d703611c2e3e1296871bee5e27876b7 (patch)
treedde08d4291191409a8f5957efb0851290d686b92 /src/Entities/Entity.cpp
parentDon't burn mobs in daylight when swimming (#4145) (diff)
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Diffstat (limited to 'src/Entities/Entity.cpp')
-rw-r--r--src/Entities/Entity.cpp36
1 files changed, 21 insertions, 15 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index ea20fc8da..a051b3ffc 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -532,7 +532,6 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
}
m_Health -= static_cast<float>(a_TDI.FinalDamage);
-
m_Health = std::max(m_Health, 0.0f);
// Add knockback:
@@ -872,7 +871,7 @@ void cEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
// Handle cactus damage or destruction:
if (
- IsMob() || IsPickup() || IsExpOrb() ||
+ IsMob() || IsPickup() ||
(IsPlayer() && !((reinterpret_cast<cPlayer *>(this))->IsGameModeCreative() || (reinterpret_cast<cPlayer *>(this))->IsGameModeSpectator()))
)
{
@@ -1281,20 +1280,27 @@ void cEntity::TickInVoid(cChunk & a_Chunk)
void cEntity::DetectCacti(void)
{
- int X = POSX_TOINT, Y = POSY_TOINT, Z = POSZ_TOINT;
- double w = m_Width / 2;
- if (
- ((Y > 0) && (Y < cChunkDef::Height)) &&
- ((((X + 1) - GetPosX() < w) && (GetWorld()->GetBlock(X + 1, Y, Z) == E_BLOCK_CACTUS)) ||
- ((GetPosX() - X < w) && (GetWorld()->GetBlock(X - 1, Y, Z) == E_BLOCK_CACTUS)) ||
- (((Z + 1) - GetPosZ() < w) && (GetWorld()->GetBlock(X, Y, Z + 1) == E_BLOCK_CACTUS)) ||
- ((GetPosZ() - Z < w) && (GetWorld()->GetBlock(X, Y, Z - 1) == E_BLOCK_CACTUS)) ||
- (((Y + 1) - GetPosY() < w) && (GetWorld()->GetBlock(X, Y + 1, Z) == E_BLOCK_CACTUS)) ||
- ((GetPosY() - Y < 1) && (GetWorld()->GetBlock(X, Y - 1, Z) == E_BLOCK_CACTUS)))
- )
+ int MinX = FloorC(GetPosX() - m_Width / 2);
+ int MaxX = FloorC(GetPosX() + m_Width / 2);
+ int MinZ = FloorC(GetPosZ() - m_Width / 2);
+ int MaxZ = FloorC(GetPosZ() + m_Width / 2);
+ int MinY = Clamp(POSY_TOINT, 0, cChunkDef::Height - 1);
+ int MaxY = Clamp(FloorC(GetPosY() + m_Height), 0, cChunkDef::Height - 1);
+
+ for (int x = MinX; x <= MaxX; x++)
{
- TakeDamage(dtCactusContact, nullptr, 1, 0);
- }
+ for (int z = MinZ; z <= MaxZ; z++)
+ {
+ for (int y = MinY; y <= MaxY; y++)
+ {
+ if (GetWorld()->GetBlock(x, y, z) == E_BLOCK_CACTUS)
+ {
+ TakeDamage(dtCactusContact, nullptr, 1, 0);
+ return;
+ }
+ } // for y
+ } // for z
+ } // for x
}