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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-21 23:49:06 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-21 23:49:06 +0200 |
commit | 8050a5b98a3003c2a4bed39b896b4a3a4c1068c0 (patch) | |
tree | bb0be233efcf1052125862812569ce3874b4d9d0 /src/Entities/Entity.cpp | |
parent | Bug and crash fixes (diff) | |
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Diffstat (limited to 'src/Entities/Entity.cpp')
-rw-r--r-- | src/Entities/Entity.cpp | 78 |
1 files changed, 43 insertions, 35 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 4768d38ae..1254541ed 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1030,9 +1030,15 @@ void cEntity::DetectPortal() { if (GetWorld()->GetDimension() == dimOverworld) { - if (GetWorld()->GetNetherWorldName().empty() && GetWorld()->GetEndWorldName().empty()) { return; } + if (GetWorld()->GetNetherWorldName().empty() && GetWorld()->GetEndWorldName().empty()) + { + return; + } + } + else if (GetWorld()->GetLinkedOverworldName().empty()) + { + return; } - else if (GetWorld()->GetLinkedOverworldName().empty()) { return; } int X = POSX_TOINT, Y = POSY_TOINT, Z = POSZ_TOINT; if ((Y > 0) && (Y < cChunkDef::Height)) @@ -1041,17 +1047,17 @@ void cEntity::DetectPortal() { case E_BLOCK_NETHER_PORTAL: { - if (m_PortalCooldownData.second) + if (m_PortalCooldownData.m_ShouldPreventTeleportation) { return; } - if (m_PortalCooldownData.first != 80) + if (IsPlayer() && !((cPlayer *)this)->IsGameModeCreative() && m_PortalCooldownData.m_TicksDelayed != 80) { - m_PortalCooldownData.first++; + m_PortalCooldownData.m_TicksDelayed++; return; } - m_PortalCooldownData.first = 0; + m_PortalCooldownData.m_TicksDelayed = 0; switch (GetWorld()->GetDimension()) { @@ -1062,13 +1068,13 @@ void cEntity::DetectPortal() return; } - m_PortalCooldownData.second = true; // Stop portals from working on respawn + m_PortalCooldownData.m_ShouldPreventTeleportation = true; // Stop portals from working on respawn if (IsPlayer()) { ((cPlayer *)this)->GetClientHandle()->SendRespawn(dimOverworld); } - MoveToWorld(GetWorld()->GetLinkedOverworldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName()), false); + MoveToWorld(cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName()), false); return; } @@ -1079,14 +1085,14 @@ void cEntity::DetectPortal() return; } - m_PortalCooldownData.second = true; // Stop portals from working on respawn + m_PortalCooldownData.m_ShouldPreventTeleportation = true; // Stop portals from working on respawn if (IsPlayer()) { ((cPlayer *)this)->AwardAchievement(achEnterPortal); ((cPlayer *)this)->GetClientHandle()->SendRespawn(dimNether); } - MoveToWorld(GetWorld()->GetNetherWorldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetNetherWorldName(), dimNether, GetWorld()->GetName()), false); + MoveToWorld(cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetNetherWorldName(), dimNether, GetWorld()->GetName()), false); return; } @@ -1095,7 +1101,7 @@ void cEntity::DetectPortal() } case E_BLOCK_END_PORTAL: { - if (m_PortalCooldownData.second) + if (m_PortalCooldownData.m_ShouldPreventTeleportation) { return; } @@ -1109,7 +1115,7 @@ void cEntity::DetectPortal() return; } - m_PortalCooldownData.second = true; // Stop portals from working on respawn + m_PortalCooldownData.m_ShouldPreventTeleportation = true; // Stop portals from working on respawn if (IsPlayer()) { @@ -1117,7 +1123,7 @@ void cEntity::DetectPortal() Player->TeleportToCoords(Player->GetLastBedPos().x, Player->GetLastBedPos().y, Player->GetLastBedPos().z); Player->GetClientHandle()->SendRespawn(dimOverworld); } - MoveToWorld(GetWorld()->GetLinkedOverworldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName()), false); + MoveToWorld(cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName()), false); return; } @@ -1128,14 +1134,14 @@ void cEntity::DetectPortal() return; } - m_PortalCooldownData.second = true; // Stop portals from working on respawn + m_PortalCooldownData.m_ShouldPreventTeleportation = true; // Stop portals from working on respawn if (IsPlayer()) { ((cPlayer *)this)->AwardAchievement(achEnterTheEnd); ((cPlayer *)this)->GetClientHandle()->SendRespawn(dimEnd); } - MoveToWorld(GetWorld()->GetEndWorldName(), cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetEndWorldName(), dimEnd, GetWorld()->GetName()), false); + MoveToWorld(cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetEndWorldName(), dimEnd, GetWorld()->GetName()), false); return; } @@ -1147,34 +1153,20 @@ void cEntity::DetectPortal() } // Allow portals to work again - m_PortalCooldownData.second = false; - m_PortalCooldownData.first = 0; + m_PortalCooldownData.m_ShouldPreventTeleportation = false; + m_PortalCooldownData.m_ShouldPreventTeleportation = 0; } -bool cEntity::MoveToWorld(const AString & a_WorldName, cWorld * a_World, bool a_ShouldSendRespawn) +bool cEntity::MoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) { UNUSED(a_ShouldSendRespawn); + ASSERT(a_World == NULL); - cWorld * World; - if (a_World == NULL) - { - World = cRoot::Get()->GetWorld(a_WorldName); - if (World == NULL) - { - LOG("%s: Couldn't find world \"%s\".", __FUNCTION__, a_WorldName.c_str()); - return false; - } - } - else - { - World = a_World; - } - - if (GetWorld() == World) + if (GetWorld() == a_World) { // Don't move to same world return false; @@ -1185,7 +1177,7 @@ bool cEntity::MoveToWorld(const AString & a_WorldName, cWorld * a_World, bool a_ GetWorld()->BroadcastDestroyEntity(*this); // Queue add to new world - World->AddEntity(this); + a_World->AddEntity(this); return true; } @@ -1194,6 +1186,22 @@ bool cEntity::MoveToWorld(const AString & a_WorldName, cWorld * a_World, bool a_ +bool cEntity::MoveToWorld(const AString & a_WorldName, bool a_ShouldSendRespawn) +{ + cWorld * World = cRoot::Get()->GetWorld(a_WorldName); + if (World == NULL) + { + LOG("%s: Couldn't find world \"%s\".", __FUNCTION__, a_WorldName.c_str()); + return false; + } + + return MoveToWorld(World, a_ShouldSendRespawn); +} + + + + + void cEntity::SetSwimState(cChunk & a_Chunk) { int RelY = (int)floor(GetPosY() + 0.1); |