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authorAlexander Harkness <me@bearbin.net>2020-05-03 22:04:33 +0200
committerGitHub <noreply@github.com>2020-05-03 22:04:33 +0200
commit994036a3b8b09f8da1b6ec2055cc7a5ceb05a776 (patch)
tree54de33e0f563209cdabc40067b72328ec3126be8 /src/Entities/Entity.h
parentUpdate src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h (diff)
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-rw-r--r--src/Entities/Entity.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 2d9781edb..9cb0f970a 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -1,6 +1,7 @@
#pragma once
+#include "../BoundingBox.h"
#include "../Item.h"
#include "../OSSupport/AtomicUniquePtr.h"
@@ -239,6 +240,8 @@ public:
int GetChunkX(void) const { return FloorC(m_Position.x / cChunkDef::Width); }
int GetChunkZ(void) const { return FloorC(m_Position.z / cChunkDef::Width); }
+ cBoundingBox GetBoundingBox() const { return cBoundingBox(GetPosition(), GetWidth() / 2, GetHeight()); }
+
void SetHeadYaw (double a_HeadYaw);
void SetMass (double a_Mass);
void SetPosX (double a_PosX) { SetPosition({a_PosX, m_Position.y, m_Position.z}); }