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author | Masy98 <masy@antheruscraft.de> | 2014-09-26 18:32:31 +0200 |
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committer | Masy98 <masy@antheruscraft.de> | 2014-09-26 18:32:31 +0200 |
commit | 2feee3b316bf5cad87f9b9540c6b49f1775ada6e (patch) | |
tree | 7e508a2cc3d2c8586327e8074337da537cbbad5f /src/Entities/EntityEffect.cpp | |
parent | Added slime block to slime balls recipe (diff) | |
parent | Fixed issue with casting (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/EntityEffect.cpp | 91 |
1 files changed, 89 insertions, 2 deletions
diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index f08755674..b1ddaa30e 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -96,6 +96,7 @@ int cEntityEffect::GetPotionEffectDuration(short a_ItemDamage) base = 1800; break; } + default: break; } // If potion is level II, half the duration. If not, stays the same @@ -233,6 +234,92 @@ void cEntityEffect::OnTick(cPawn & a_Target) //////////////////////////////////////////////////////////////////////////////// +// cEntityEffectSpeed: + +void cEntityEffectSpeed::OnActivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() + 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.2 * m_Intensity); + } +} + + + + + +void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() - 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.2 * m_Intensity); + } +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cEntityEffectSlowness: + +void cEntityEffectSlowness::OnActivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() - 0.15 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.15 * m_Intensity); + } +} + + + + + +void cEntityEffectSlowness::OnDeactivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() + 0.15 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.15 * m_Intensity); + } +} + + + + + +//////////////////////////////////////////////////////////////////////////////// // cEntityEffectInstantHealth: void cEntityEffectInstantHealth::OnActivate(cPawn & a_Target) @@ -349,8 +436,8 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target) // Doesn't effect undead mobs, spiders if ( Target.IsUndead() || - (Target.GetMobType() == cMonster::mtSpider) || - (Target.GetMobType() == cMonster::mtCaveSpider) + (Target.GetMobType() == mtSpider) || + (Target.GetMobType() == mtCaveSpider) ) { return; |