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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-24 14:53:57 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-08-24 14:53:57 +0200 |
commit | 6219d4af217e367336f6a4f7d0a85921c823c161 (patch) | |
tree | 1e45576ca1b349456a23b764c80f43d11a778436 /src/Entities/FireChargeEntity.cpp | |
parent | whitespace cleanup (diff) | |
parent | Use ref instead of pointer (diff) | |
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Diffstat (limited to 'src/Entities/FireChargeEntity.cpp')
-rw-r--r-- | src/Entities/FireChargeEntity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/FireChargeEntity.cpp b/src/Entities/FireChargeEntity.cpp index 56ce9ef3f..83c1f3c76 100644 --- a/src/Entities/FireChargeEntity.cpp +++ b/src/Entities/FireChargeEntity.cpp @@ -50,7 +50,7 @@ void cFireChargeEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_Hi if (!a_EntityHit.IsFireproof()) { - // TODO Damage Entity with 5 damage(from http://minecraft.gamepedia.com/Blaze#Blaze_fireball) + // TODO Damage Entity with 5 damage(from https://minecraft.gamepedia.com/Blaze#Blaze_fireball) a_EntityHit.StartBurning(5 * 20); // 5 seconds of burning } } |