diff options
author | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-05-29 11:08:32 +0200 |
---|---|---|
committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-05-29 11:08:32 +0200 |
commit | 1e6f02437e88495d57249f742526526ee5865777 (patch) | |
tree | af200ec3c23c5d04359ba471d275cfa6d0a3c7fb /src/Entities/GhastFireballEntity.cpp | |
parent | Merge pull request #2157 from beeduck/Issue2106 (diff) | |
parent | Merge branch 'master' into PreventNewWarnings (diff) | |
download | cuberite-1e6f02437e88495d57249f742526526ee5865777.tar cuberite-1e6f02437e88495d57249f742526526ee5865777.tar.gz cuberite-1e6f02437e88495d57249f742526526ee5865777.tar.bz2 cuberite-1e6f02437e88495d57249f742526526ee5865777.tar.lz cuberite-1e6f02437e88495d57249f742526526ee5865777.tar.xz cuberite-1e6f02437e88495d57249f742526526ee5865777.tar.zst cuberite-1e6f02437e88495d57249f742526526ee5865777.zip |
Diffstat (limited to 'src/Entities/GhastFireballEntity.cpp')
-rw-r--r-- | src/Entities/GhastFireballEntity.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Entities/GhastFireballEntity.cpp b/src/Entities/GhastFireballEntity.cpp index c64fb2a17..1adfd1bc0 100644 --- a/src/Entities/GhastFireballEntity.cpp +++ b/src/Entities/GhastFireballEntity.cpp @@ -19,9 +19,9 @@ cGhastFireballEntity::cGhastFireballEntity(cEntity * a_Creator, double a_X, doub -void cGhastFireballEntity::Explode(int a_BlockX, int a_BlockY, int a_BlockZ) +void cGhastFireballEntity::Explode(Vector3i a_Block) { - m_World->DoExplosionAt(1, a_BlockX, a_BlockY, a_BlockZ, true, esGhastFireball, this); + m_World->DoExplosionAt(1, a_Block.x, a_Block.y, a_Block.z, true, esGhastFireball, this); } @@ -31,7 +31,7 @@ void cGhastFireballEntity::Explode(int a_BlockX, int a_BlockY, int a_BlockZ) void cGhastFireballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { Destroy(); - Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z)); + Explode(a_HitPos.Floor()); } @@ -41,5 +41,5 @@ void cGhastFireballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace void cGhastFireballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) { Destroy(); - Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z)); + Explode(a_HitPos.Floor()); } |