summaryrefslogtreecommitdiffstats
path: root/src/Entities/GhastFireballEntity.cpp
diff options
context:
space:
mode:
authorHowaner <franzi.moos@googlemail.com>2014-05-07 12:54:58 +0200
committerHowaner <franzi.moos@googlemail.com>2014-05-07 12:54:58 +0200
commitf5fe3682201e2f1356e3a5c408eb8296b542e072 (patch)
tree208ec7a760b9e909fbb43e1a12ee43d866cb9df7 /src/Entities/GhastFireballEntity.cpp
parentRemove old import (diff)
parentFixed wires powering wires diagonally below them (diff)
downloadcuberite-f5fe3682201e2f1356e3a5c408eb8296b542e072.tar
cuberite-f5fe3682201e2f1356e3a5c408eb8296b542e072.tar.gz
cuberite-f5fe3682201e2f1356e3a5c408eb8296b542e072.tar.bz2
cuberite-f5fe3682201e2f1356e3a5c408eb8296b542e072.tar.lz
cuberite-f5fe3682201e2f1356e3a5c408eb8296b542e072.tar.xz
cuberite-f5fe3682201e2f1356e3a5c408eb8296b542e072.tar.zst
cuberite-f5fe3682201e2f1356e3a5c408eb8296b542e072.zip
Diffstat (limited to 'src/Entities/GhastFireballEntity.cpp')
-rw-r--r--src/Entities/GhastFireballEntity.cpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/Entities/GhastFireballEntity.cpp b/src/Entities/GhastFireballEntity.cpp
new file mode 100644
index 000000000..9e4cb387e
--- /dev/null
+++ b/src/Entities/GhastFireballEntity.cpp
@@ -0,0 +1,44 @@
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "GhastFireballEntity.h"
+#include "../World.h"
+
+
+
+
+
+cGhastFireballEntity::cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
+ super(pkGhastFireball, a_Creator, a_X, a_Y, a_Z, 1, 1)
+{
+ SetSpeed(a_Speed);
+ SetGravity(0);
+}
+
+
+
+
+
+void cGhastFireballEntity::Explode(int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+ m_World->DoExplosionAt(1, a_BlockX, a_BlockY, a_BlockZ, true, esGhastFireball, this);
+}
+
+
+
+
+
+void cGhastFireballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
+{
+ Destroy();
+ Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
+}
+
+
+
+
+
+void cGhastFireballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
+{
+ Destroy();
+ Explode((int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z));
+}