diff options
author | STRWarrior <niels.breuker@hotmail.nl> | 2014-05-22 11:08:44 +0200 |
---|---|---|
committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-05-22 11:08:44 +0200 |
commit | 73455d293861c492388f3a28af3380318eaa0bae (patch) | |
tree | c31ce06aa2d2960d46f1b80c3cc7d8d2ecb4f424 /src/Entities/Player.cpp | |
parent | Both SetSpeed functions are now overridden by cPlayer (diff) | |
download | cuberite-73455d293861c492388f3a28af3380318eaa0bae.tar cuberite-73455d293861c492388f3a28af3380318eaa0bae.tar.gz cuberite-73455d293861c492388f3a28af3380318eaa0bae.tar.bz2 cuberite-73455d293861c492388f3a28af3380318eaa0bae.tar.lz cuberite-73455d293861c492388f3a28af3380318eaa0bae.tar.xz cuberite-73455d293861c492388f3a28af3380318eaa0bae.tar.zst cuberite-73455d293861c492388f3a28af3380318eaa0bae.zip |
Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.cpp | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 48320b6c9..0d79ff533 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1255,6 +1255,9 @@ void cPlayer::ForceSetSpeed(const Vector3d & a_Speed) void cPlayer::SetSpeed(const Vector3d & a_Speed) { m_Speed.Set(a_Speed.x, a_Speed.y, a_Speed.z); + WrapSpeed(); + + // Send the speed to the client so he actualy moves m_ClientHandle->SendEntityVelocity(*this); } @@ -1265,6 +1268,48 @@ void cPlayer::SetSpeed(const Vector3d & a_Speed) void cPlayer::SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) { m_Speed.Set(a_SpeedX, a_SpeedY, a_SpeedZ); + WrapSpeed(); + + // Send the speed to the client so he actualy moves + m_ClientHandle->SendEntityVelocity(*this); +} + + + + + +void cPlayer::SetSpeedX(double a_SpeedX) +{ + m_Speed.x = a_SpeedX; + WrapSpeed(); + + // Send the speed to the client so he actualy moves + m_ClientHandle->SendEntityVelocity(*this); +} + + + + + +void cPlayer::SetSpeedY(double a_SpeedY) +{ + m_Speed.y = a_SpeedY; + WrapSpeed(); + + // Send the speed to the client so he actualy moves + m_ClientHandle->SendEntityVelocity(*this); +} + + + + + +void cPlayer::SetSpeedZ(double a_SpeedZ) +{ + m_Speed.z = a_SpeedZ; + WrapSpeed(); + + // Send the speed to the client so he actualy moves m_ClientHandle->SendEntityVelocity(*this); } |