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author | DaPorkchop_ <DaMatrix@users.noreply.github.com> | 2019-04-18 15:54:55 +0200 |
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committer | peterbell10 <peterbell10@live.co.uk> | 2019-04-18 15:54:55 +0200 |
commit | 10b60971f520e5fa1f07626040f0013757091b44 (patch) | |
tree | 5a05a3c6a7120690adcf844cd20faf81d89d98d3 /src/Entities/Player.cpp | |
parent | Limit the size of cListAllocationPool's free list (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 044b802b7..07962fec8 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -386,8 +386,8 @@ void cPlayer::TickFreezeCode() { // If we find a position with enough space for the player if ( - (Chunk->GetBlock(Rel.x, NewY, Rel.z) == E_BLOCK_AIR) && - (Chunk->GetBlock(Rel.x, NewY + 1, Rel.z) == E_BLOCK_AIR) + !cBlockInfo::IsSolid(Chunk->GetBlock(Rel.x, NewY, Rel.z)) && + !cBlockInfo::IsSolid(Chunk->GetBlock(Rel.x, NewY + 1, Rel.z)) ) { // If the found position is not the same as the original |