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authorJaume Aloy <hircine45@gmail.com>2014-08-19 16:08:17 +0200
committerJaume Aloy <hircine45@gmail.com>2014-08-19 16:08:17 +0200
commit1897f678f93bb038fdc4caf1fb2995a28ef8f92e (patch)
tree08feb248f0a51b067fd61192ca10d3272dcd4d90 /src/Entities/Player.cpp
parentAdded some Enchantments (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index ab4ff3161..c1031907d 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -17,6 +17,7 @@
#include "../Chunk.h"
#include "../Items/ItemHandler.h"
#include "../Vector3.h"
+#include "../FastRandom.h"
#include "../WorldStorage/StatSerializer.h"
#include "../CompositeChat.h"
@@ -1962,7 +1963,26 @@ void cPlayer::UseEquippedItem(int a_Amount)
{
return;
}
+ cItem Item = GetEquippedItem();
+ int UnbreakingLevel = Item.m_Enchantments.GetLevel(cEnchantments::enchUnbreaking);
+ if (UnbreakingLevel > 0)
+ {
+ int chance;
+ if (ItemCategory::IsArmor(Item.m_ItemType))
+ {
+ chance = 60 + (40 / (UnbreakingLevel + 1));
+ }
+ else
+ {
+ chance = 100 / (UnbreakingLevel + 1);
+ }
+ cFastRandom Random;
+ if (Random.NextInt(100) <= chance)
+ {
+ return;
+ }
+ }
if (GetInventory().DamageEquippedItem(a_Amount))
{
m_World->BroadcastSoundEffect("random.break", GetPosX(), GetPosY(), GetPosZ(), 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));