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author | Howaner <franzi.moos@googlemail.com> | 2014-08-30 12:46:26 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-08-30 12:46:26 +0200 |
commit | 0fdb1772083d7b4b8dd71c6f084acd9d2e001eec (patch) | |
tree | 4cd6964a056a4cbe92e93eb58d4e9a937d109522 /src/Entities/Player.cpp | |
parent | Added slowness effect and added entity support. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index b0dd40615..5e0da3298 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -627,13 +627,11 @@ void cPlayer::FinishEating(void) } ItemHandler->OnFoodEaten(m_World, this, &Item); - GetInventory().RemoveOneEquippedItem(); - // if the food is mushroom soup, return a bowl to the inventory if (Item.m_ItemType == E_ITEM_MUSHROOM_SOUP) { - cItem EmptyBowl(E_ITEM_BOWL); - GetInventory().AddItem(EmptyBowl, true, true); + GetInventory().RemoveOneEquippedItem(); + GetInventory().AddItem(cItem(E_ITEM_BOWL), true, true); } } |