diff options
author | andrew <xdotftw@gmail.com> | 2014-02-20 14:37:15 +0100 |
---|---|---|
committer | andrew <xdotftw@gmail.com> | 2014-02-20 14:37:15 +0100 |
commit | 83d3a2eedf88a3a180b9dfc4c706838d7f99382a (patch) | |
tree | d96970727615c681efe3bf76793015cead438394 /src/Entities/Player.cpp | |
parent | cMapDecorator: Implemented random rotations (diff) | |
parent | APIDump: Fixed cBlockArea:GetRelBlockType() return types. (diff) | |
download | cuberite-83d3a2eedf88a3a180b9dfc4c706838d7f99382a.tar cuberite-83d3a2eedf88a3a180b9dfc4c706838d7f99382a.tar.gz cuberite-83d3a2eedf88a3a180b9dfc4c706838d7f99382a.tar.bz2 cuberite-83d3a2eedf88a3a180b9dfc4c706838d7f99382a.tar.lz cuberite-83d3a2eedf88a3a180b9dfc4c706838d7f99382a.tar.xz cuberite-83d3a2eedf88a3a180b9dfc4c706838d7f99382a.tar.zst cuberite-83d3a2eedf88a3a180b9dfc4c706838d7f99382a.zip |
Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r-- | src/Entities/Player.cpp | 17 |
1 files changed, 15 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index fdf8d4303..0152bfc5b 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -842,6 +842,12 @@ void cPlayer::KilledBy(cEntity * a_Killer) cItems Pickups; m_Inventory.CopyToItems(Pickups); m_Inventory.Clear(); + + if (GetName() == "Notch") + { + Pickups.Add(cItem(E_ITEM_RED_APPLE)); + } + m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10); SaveToDisk(); // Save it, yeah the world is a tough place ! @@ -1125,8 +1131,9 @@ void cPlayer::SetIP(const AString & a_IP) void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) { - SetPosition( a_PosX, a_PosY, a_PosZ ); + SetPosition(a_PosX, a_PosY, a_PosZ); m_LastGroundHeight = (float)a_PosY; + m_LastJumpHeight = (float)a_PosY; m_World->BroadcastTeleportEntity(*this, GetClientHandle()); m_ClientHandle->SendPlayerMoveLook(); @@ -1760,6 +1767,12 @@ void cPlayer::HandleFood(void) { // Ref.: http://www.minecraftwiki.net/wiki/Hunger + if (IsGameModeCreative()) + { + // Hunger is disabled for Creative + return; + } + // Remember the food level before processing, for later comparison int LastFoodLevel = m_FoodLevel; @@ -1777,7 +1790,7 @@ void cPlayer::HandleFood(void) Heal(1); m_FoodExhaustionLevel += 3; } - else if (m_FoodLevel <= 0) + else if ((m_FoodLevel <= 0) && (m_Health > 1)) { // Damage from starving TakeDamage(dtStarving, NULL, 1, 1, 0); |