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author | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-22 14:46:55 +0100 |
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committer | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-22 14:46:55 +0100 |
commit | d7242414070aa823f879f225b0cf734f4a880759 (patch) | |
tree | 5a49a42221aca3ff37f901274ad60746f9747c40 /src/Entities/Player.h | |
parent | Merge branch 'master' of github.com:mc-server/MCServer (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 0a3f50d19..f9ce950ba 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -45,7 +45,7 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void HandlePhysics(float /*a_Dt*/, cChunk &) override { }; + virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); }; /// Returns the curently equipped weapon; empty item if none virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); } |