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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-05-03 19:56:37 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-05-04 00:58:12 +0200 |
commit | a509cf00ef5d76d24549557192b7b43573837475 (patch) | |
tree | f8f4d92dc175b33ec2da15930041343fa52741ae /src/Entities/Player.h | |
parent | Merge pull request #1930 from SafwatHalaby/AI_Jump (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 8cce4e202..4b8c01dc4 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -122,7 +122,7 @@ public: double GetEyeHeight(void) const; // tolua_export Vector3d GetEyePosition(void) const; // tolua_export virtual bool IsOnGround(void) const override { return m_bTouchGround; } - inline double GetStance(void) const { return GetPosY() + 1.62; } // tolua_export // TODO: Proper stance when crouching etc. + inline double GetStance(void) const { return m_Stance; } // tolua_export inline cInventory & GetInventory(void) { return m_Inventory; } // tolua_export inline const cInventory & GetInventory(void) const { return m_Inventory; } |