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authorSTRWarrior <niels.breuker@hotmail.nl>2014-08-03 15:32:45 +0200
committerSTRWarrior <niels.breuker@hotmail.nl>2014-08-03 15:32:45 +0200
commita24e960a894384a6161e71ddb0032707ab6bfdc0 (patch)
tree0700958027fbd2031c0bd54e369f5a02fbbda2a2 /src/Entities/Player.h
parentVillageGen: Fixed a typo in comment (diff)
parentEntity.cpp: Air timer comment fix (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 917e87a89..e3203d6d1 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -286,9 +286,6 @@ public:
/** Adds the specified exhaustion to m_FoodExhaustion. Expects only positive values. */
void AddFoodExhaustion(double a_Exhaustion);
- /** Starts the food poisoning for the specified amount of ticks */
- void FoodPoison(int a_NumTicks);
-
/** Returns true if the player is currently in the process of eating the currently equipped item */
bool IsEating(void) const { return (m_EatingFinishTick >= 0); }