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authormathiascode <8754153+mathiascode@users.noreply.github.com>2017-08-24 11:19:40 +0200
committerLukas Pioch <lukas@zgow.de>2017-08-24 11:19:40 +0200
commit02775e52c43dbc82e08b6af8b87d8f320c05cb73 (patch)
tree66b9fd743c4e4d04a2ec8d5ffc107585bd2f963a /src/Entities/Player.h
parentAdded check to deactivate existing entity effects when new entity effects are added. (diff)
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-rw-r--r--src/Entities/Player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 8c21c25d6..5b0aa84a8 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -97,12 +97,12 @@ public:
float GetXpPercentage(void);
/** Calculates the amount of XP needed for a given level
- Ref: http://minecraft.gamepedia.com/XP
+ Ref: https://minecraft.gamepedia.com/XP
*/
static int XpForLevel(int a_Level);
/** Inverse of XpForLevel
- Ref: http://minecraft.gamepedia.com/XP
+ Ref: https://minecraft.gamepedia.com/XP
values are as per this with pre-calculations
*/
static int CalcLevelFromXp(int a_CurrentXp);