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author | Mike Hunsinger <mike.hunsinger@gmail.com> | 2014-01-24 03:54:00 +0100 |
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committer | Mike Hunsinger <mike.hunsinger@gmail.com> | 2014-01-24 03:54:00 +0100 |
commit | 11948b1d4b98e0147217eef2928a2391c2d8e958 (patch) | |
tree | 1d9e526f979f9e15e09331e688a740abae7c1a2d /src/Entities/Player.h | |
parent | Removed extra line (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 71033ab77..7925e70a1 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -214,13 +214,13 @@ public: /// Returns the full color code to use for this player, based on their primary group or set in m_Color AString GetColor(void) const; - // tosses the item in the selected hotbar slot + /** tosses the item in the selected hotbar slot */ void TossEquippedItem(char a_Amount = 1); - // tosses the item held in hand (when in UI windows) + /** tosses the item held in hand (when in UI windows) */ void TossHeldItem(char a_Amount = 1); - // tosses a pickup newly created from a_Item + /** tosses a pickup newly created from a_Item */ void TossPickup(const cItem & a_Item); /// Heals the player by the specified amount of HPs (positive only); sends health update |