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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-01-11 20:34:41 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-01-12 10:47:59 +0100 |
commit | 359e772dee0ef4595c8ad982f17e13725f255219 (patch) | |
tree | 4c784bee23613af41e0dda909b90c1c2fd7140a6 /src/Entities/Player.h | |
parent | Merge pull request #2848 from Nakkar/master (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 10c9106a3..47f98c157 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -499,6 +499,9 @@ public: Assumes that all the blocks are in currently loaded chunks. */ bool PlaceBlocks(const sSetBlockVector & a_Blocks); + /** Notify friendly wolves that we took damage or did damage to an entity so that they might assist us. */ + void NotifyFriendlyWolves(cEntity * a_Opponent); + // cEntity overrides: virtual bool IsCrouched (void) const override { return m_IsCrouched; } virtual bool IsSprinting(void) const override { return m_IsSprinting; } |