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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-21 23:49:06 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-21 23:49:06 +0200 |
commit | 8050a5b98a3003c2a4bed39b896b4a3a4c1068c0 (patch) | |
tree | bb0be233efcf1052125862812569ce3874b4d9d0 /src/Entities/Player.h | |
parent | Bug and crash fixes (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 226ec5e68..f972063bb 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -333,7 +333,7 @@ public: /** Moves the player to the specified world. Returns true if successful, false on failure (world not found). */ - virtual bool MoveToWorld(const AString & a_WorldName, cWorld * a_World = NULL, bool a_ShouldSendRespawn = true) override; // tolua_export + virtual bool MoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn = true) override; // tolua_export /** Saves all player data, such as inventory, to JSON */ bool SaveToDisk(void); |