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authorHowaner <franzi.moos@googlemail.com>2014-04-06 21:43:23 +0200
committerHowaner <franzi.moos@googlemail.com>2014-04-06 21:43:23 +0200
commit7da308a7e158542fba0b28d3ad0e865b9e60bfc4 (patch)
tree84e11eab9c0608e71acedae999bbc3fba9c95d2a /src/Entities/ProjectileEntity.cpp
parentAdd CanChangeDirtToGrass function to Block Handlers. (diff)
parentUpdated cWorld::CreateProjectile() documentation (diff)
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Diffstat (limited to 'src/Entities/ProjectileEntity.cpp')
-rw-r--r--src/Entities/ProjectileEntity.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index a9735a53c..e86bb48bd 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -371,13 +371,14 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
SetYawFromSpeed();
SetPitchFromSpeed();
- // DEBUG:
+ /*
LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, speed {%.02f, %.02f, %.02f}, rot {%.02f, %.02f}",
m_UniqueID,
GetPosX(), GetPosY(), GetPosZ(),
GetSpeedX(), GetSpeedY(), GetSpeedZ(),
GetYaw(), GetPitch()
);
+ */
}