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author | archshift <admin@archshift.com> | 2014-06-07 22:45:00 +0200 |
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committer | archshift <admin@archshift.com> | 2014-06-17 20:39:19 +0200 |
commit | 1eb04a48ee3ec4114adc4334e6fbcc7561834025 (patch) | |
tree | 6107d38a80cf4f4584f0d3edb6610f67148fa8e2 /src/Entities | |
parent | Pawn.cpp: fixed effect iterator BAD_ACCESS (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Pawn.cpp | 20 | ||||
-rw-r--r-- | src/Entities/Pawn.h | 15 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 2 |
3 files changed, 36 insertions, 1 deletions
diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index 93f6a69bc..4c840e6e1 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -72,6 +72,26 @@ void cPawn::RemoveEntityEffect(cEntityEffect::eType a_EffectType) +void cPawn::ClearEntityEffects() +{ + // Iterate through this entity's applied effects + for (tEffectMap::iterator iter = m_EntityEffects.begin(); iter != m_EntityEffects.end();) + { + // Copy values to prevent pesky wrong erasures + cEntityEffect::eType effect_type = iter->first; + + // Iterates (must be called before any possible erasure) + ++iter; + + // Remove effect + RemoveEntityEffect(effect_type); + } +} + + + + + void cPawn::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) { switch (a_EffectType) diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h index 1a897c958..857488901 100644 --- a/src/Entities/Pawn.h +++ b/src/Entities/Pawn.h @@ -22,13 +22,28 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + /** Applies an entity effect + * @param a_EffectType The entity effect to apply + * @param a_Effect The parameters of the effect + */ void AddEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect); + + /** Removes a currently applied entity effect + * @param a_EffectType The entity effect to remove + */ void RemoveEntityEffect(cEntityEffect::eType a_EffectType); + + /** Removes all currently applied entity effects (used when drinking milk) */ + void ClearEntityEffects(); protected: typedef std::map<cEntityEffect::eType, cEntityEffect> tEffectMap; tEffectMap m_EntityEffects; + /** Applies entity effect effects + * @param a_EffectType The selected entity effect + * @param a_Effect The parameters of the selected entity effect + */ virtual void HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect); } ; // tolua_export diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 67449f800..b4b344584 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -552,7 +552,7 @@ void cPlayer::SetFoodExhaustionLevel(double a_FoodExhaustionLevel) bool cPlayer::Feed(int a_Food, double a_Saturation) { - if (m_FoodLevel >= MAX_FOOD_LEVEL) + if (IsSatiated()) { return false; } |