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author | STRWarrior <niels.breuker@hotmail.nl> | 2015-04-03 18:40:20 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2015-04-03 18:40:20 +0200 |
commit | 399392195ff236275c933735f4f885adababfb1b (patch) | |
tree | 6847c854696cdc922f1d711172bb18bb93691fed /src/Entities | |
parent | Merge pull request #1826 from mc-server/UnifyPacketizer (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Player.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index c89e7b87c..2549a8481 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1603,6 +1603,9 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) m_ClientHandle->SendRespawn(a_World->GetDimension()); } + // Broadcast for other people that the player is gone. + GetWorld()->BroadcastDestroyEntity(*this); + // Remove player from the old world SetWorldTravellingFrom(GetWorld()); // cChunk handles entity removal GetWorld()->RemovePlayer(this, false); @@ -1619,6 +1622,9 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) { m_ClientHandle->SendWeather(a_World->GetWeather()); } + + // Broadcast the player into the new world. + a_World->BroadcastSpawnEntity(*this); return true; } |