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author | Lukas Pioch <lukas@zgow.de> | 2015-05-18 22:29:39 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2015-05-18 22:29:39 +0200 |
commit | 4d4d1e9c69a15e154bc358f1363b961de80b27d6 (patch) | |
tree | 9e95fe63ce0a3d006c71235f107f62bf0f10a86e /src/Entities | |
parent | APIDump: Removed an unneeded global variable. (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Entity.cpp | 11 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 10 |
2 files changed, 21 insertions, 0 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 4a909a1fd..bc2b3e93e 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1403,14 +1403,25 @@ bool cEntity::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) return false; } + // Ask the plugins if the entity is allowed to change the world + if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World)) + { + // A Plugin doesn't allow the entity to change the world + return false; + } + // Remove all links to the old world SetWorldTravellingFrom(GetWorld()); // cChunk::Tick() handles entity removal GetWorld()->BroadcastDestroyEntity(*this); // Queue add to new world a_World->AddEntity(this); + cWorld * OldWorld = cRoot::Get()->GetWorld(GetWorld()->GetName()); // Required for the hook HOOK_ENTITY_CHANGED_WORLD SetWorld(a_World); + // Entity changed the world, call the hook + cRoot::Get()->GetPluginManager()->CallHookEntityChangedWorld(*this, *OldWorld); + return true; } diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 607a663de..01ad26297 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1606,6 +1606,12 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) return false; } + if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World)) + { + // A Plugin doesn't allow the player to change the world + return false; + } + // Send the respawn packet: if (a_ShouldSendRespawn && (m_ClientHandle != nullptr)) { @@ -1621,6 +1627,7 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) // Queue adding player to the new world, including all the necessary adjustments to the object a_World->AddPlayer(this); + cWorld * OldWorld = cRoot::Get()->GetWorld(GetWorld()->GetName()); // Required for the hook HOOK_ENTITY_CHANGED_WORLD SetWorld(a_World); // Chunks may be streamed before cWorld::AddPlayer() sets the world to the new value // Update the view distance. @@ -1635,6 +1642,9 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) // Broadcast the player into the new world. a_World->BroadcastSpawnEntity(*this); + // Player changed the world, call the hook + cRoot::Get()->GetPluginManager()->CallHookEntityChangedWorld(*this, *OldWorld); + return true; } |