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author | andrew <xdotftw@gmail.com> | 2014-01-20 15:10:39 +0100 |
---|---|---|
committer | andrew <xdotftw@gmail.com> | 2014-01-20 15:10:39 +0100 |
commit | 7728f4bcbee7fa61f005c7b972685deb4bf04f2a (patch) | |
tree | 2aa40e20c9045a997abb25e17d2fa4890bf47e08 /src/Entities | |
parent | Scoreboard improvements (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Player.cpp | 22 | ||||
-rw-r--r-- | src/Entities/Player.h | 7 |
2 files changed, 26 insertions, 3 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index d2fdba909..285aefd25 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -111,6 +111,8 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) m_LastJumpHeight = (float)(GetPosY()); m_LastGroundHeight = (float)(GetPosY()); m_Stance = GetPosY() + 1.62; + + // UpdateTeam(); cRoot::Get()->GetServer()->PlayerCreated(this); } @@ -949,8 +951,13 @@ bool cPlayer::IsGameModeAdventure(void) const -void cPlayer::SetTeam(cTeam* a_Team) +void cPlayer::SetTeam(cTeam * a_Team) { + if (m_Team == a_Team) + { + return; + } + if (m_Team) { m_Team->RemovePlayer(GetName()); @@ -968,6 +975,19 @@ void cPlayer::SetTeam(cTeam* a_Team) +cTeam * cPlayer::UpdateTeam(void) +{ + cScoreboard * Scoreboard = m_World->GetScoreBoard(); + + m_Team = Scoreboard->QueryPlayerTeam(GetName()); + + return m_Team; +} + + + + + void cPlayer::OpenWindow(cWindow * a_Window) { if (a_Window != m_CurrentWindow) diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 52e629dc3..52ba2065c 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -155,10 +155,13 @@ public: AString GetIP(void) const { return m_IP; } // tolua_export /// Returns the associated team, NULL if none - cTeam* GetTeam(void) { return m_Team; } // tolua_export + cTeam * GetTeam(void) { return m_Team; } // tolua_export /// Sets the player team, NULL if none - void SetTeam(cTeam* a_Team); + void SetTeam(cTeam * a_Team); + + /// Forces the player to query the scoreboard for his team + cTeam * UpdateTeam(void); // tolua_end |