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author | Mattes D <github@xoft.cz> | 2015-01-18 11:02:17 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-01-18 11:02:17 +0100 |
commit | e211aafaa45b0e4a12e9c50ee445377077ea8172 (patch) | |
tree | 649827f49829a154a4154d2368ea923f479af58c /src/Entities | |
parent | correct comment to say milliseconds (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Entity.cpp | 8 | ||||
-rw-r--r-- | src/Entities/FireworkEntity.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Minecart.cpp | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index c64d94528..c51a27961 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -927,11 +927,11 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) if (!m_bOnGround) { - float fallspeed; + double fallspeed; if (IsBlockWater(BlockIn)) { fallspeed = m_Gravity * DtSec.count() / 3; // Fall 3x slower in water - ApplyFriction(NextSpeed, 0.7, DtSec.count()); + ApplyFriction(NextSpeed, 0.7, static_cast<float>(DtSec.count())); } else if (BlockIn == E_BLOCK_COBWEB) { @@ -943,11 +943,11 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) // Normal gravity fallspeed = m_Gravity * DtSec.count(); } - NextSpeed.y += fallspeed; + NextSpeed.y += static_cast<float>(fallspeed); } else { - ApplyFriction(NextSpeed, 0.7, DtSec.count()); + ApplyFriction(NextSpeed, 0.7, static_cast<float>(DtSec.count())); } // Adjust X and Z speed for COBWEB temporary. This speed modification should be handled inside block handlers since we diff --git a/src/Entities/FireworkEntity.cpp b/src/Entities/FireworkEntity.cpp index 9dc7850a7..32eaf669a 100644 --- a/src/Entities/FireworkEntity.cpp +++ b/src/Entities/FireworkEntity.cpp @@ -28,7 +28,7 @@ void cFireworkEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_C if ((PosY < 0) || (PosY >= cChunkDef::Height)) { AddSpeedY(1); - AddPosition(GetSpeed() * (a_Dt.count() / 1000)); + AddPosition(GetSpeed() * (static_cast<double>(a_Dt.count()) / 1000)); return; } @@ -53,7 +53,7 @@ void cFireworkEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_C } AddSpeedY(1); - AddPosition(GetSpeed() * (a_Dt.count() / 1000)); + AddPosition(GetSpeed() * (static_cast<double>(a_Dt.count()) / 1000)); } diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index a906c9767..776f957f4 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -177,7 +177,7 @@ void cMinecart::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) default: VERIFY(!"Unhandled rail type despite checking if block was rail!"); break; } - AddPosition(GetSpeed() * (a_Dt.count() / 1000)); // Commit changes; as we use our own engine when on rails, this needs to be done, whereas it is normally in Entity.cpp + AddPosition(GetSpeed() * (static_cast<double>(a_Dt.count()) / 1000)); // Commit changes; as we use our own engine when on rails, this needs to be done, whereas it is normally in Entity.cpp } else { |