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author | Mattes D <github@xoft.cz> | 2014-12-07 18:15:23 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-12-07 18:15:23 +0100 |
commit | 8ad1afcc1b98c03bd77b0d85236643ba04795d38 (patch) | |
tree | e340889a2d505f10fd45a80f7b951f3165d6294a /src/Generating/ComposableGenerator.cpp | |
parent | cEvent: Changed chrono duration resolution. (diff) | |
parent | Fixed format warning. (diff) | |
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Diffstat (limited to 'src/Generating/ComposableGenerator.cpp')
-rw-r--r-- | src/Generating/ComposableGenerator.cpp | 120 |
1 files changed, 70 insertions, 50 deletions
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp index 169821050..bda45ad92 100644 --- a/src/Generating/ComposableGenerator.cpp +++ b/src/Generating/ComposableGenerator.cpp @@ -17,6 +17,10 @@ #include "StructGen.h" #include "FinishGen.h" +#include "CompoGenBiomal.h" + +#include "CompositedHeiGen.h" + #include "Caves.h" #include "DistortedHeightmap.h" #include "DungeonRoomsFinisher.h" @@ -39,7 +43,7 @@ //////////////////////////////////////////////////////////////////////////////// // cTerrainCompositionGen: -cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, cTerrainHeightGen & a_HeightGen, int a_Seed) +cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, cTerrainShapeGenPtr a_ShapeGen, int a_Seed) { AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", ""); if (CompoGenName.empty()) @@ -48,59 +52,52 @@ cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile CompoGenName = "Biomal"; } - cTerrainCompositionGen * res = nullptr; - if (NoCaseCompare(CompoGenName, "sameblock") == 0) + // Compositor list is alpha-sorted + cTerrainCompositionGenPtr res; + if (NoCaseCompare(CompoGenName, "Biomal") == 0) + { + res = CreateCompoGenBiomal(a_Seed); + } + else if (NoCaseCompare(CompoGenName, "BiomalNoise3D") == 0) { - res = new cCompoGenSameBlock; + // The composition that used to be provided with BiomalNoise3D is now provided by the Biomal compositor: + res = CreateCompoGenBiomal(a_Seed); } - else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0) + else if (NoCaseCompare(CompoGenName, "Classic") == 0) { - res = new cCompoGenDebugBiomes; + res = std::make_shared<cCompoGenClassic>(); } - else if (NoCaseCompare(CompoGenName, "classic") == 0) + else if (NoCaseCompare(CompoGenName, "DebugBiomes") == 0) { - res = new cCompoGenClassic; + res = std::make_shared<cCompoGenDebugBiomes>(); } else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0) { - res = new cDistortedHeightmap(a_Seed, a_BiomeGen); + // The composition that used to be provided with DistortedHeightmap is now provided by the Biomal compositor: + res = CreateCompoGenBiomal(a_Seed); } - else if (NoCaseCompare(CompoGenName, "end") == 0) + else if (NoCaseCompare(CompoGenName, "End") == 0) { - res = new cEndGen(a_Seed); + res = std::make_shared<cEndGen>(a_Seed); } - else if (NoCaseCompare(CompoGenName, "nether") == 0) + else if (NoCaseCompare(CompoGenName, "Nether") == 0) { - res = new cCompoGenNether(a_Seed); + res = std::make_shared<cCompoGenNether>(a_Seed); } else if (NoCaseCompare(CompoGenName, "Noise3D") == 0) { - res = new cNoise3DComposable(a_Seed); + // The composition that used to be provided with Noise3D is now provided by the Biomal compositor: + res = CreateCompoGenBiomal(a_Seed); } - else if (NoCaseCompare(CompoGenName, "biomal") == 0) + else if (NoCaseCompare(CompoGenName, "SameBlock") == 0) { - res = new cCompoGenBiomal(a_Seed); - - /* - // Performance-testing: - LOGINFO("Measuring performance of cCompoGenBiomal..."); - clock_t BeginTick = clock(); - for (int x = 0; x < 500; x++) - { - cChunkDesc Desc(200 + x * 8, 200 + x * 8); - a_BiomeGen->GenBiomes(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetBiomeMap()); - a_HeightGen->GenHeightMap(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetHeightMap()); - res->ComposeTerrain(Desc); - } - clock_t Duration = clock() - BeginTick; - LOGINFO("CompositionGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC); - //*/ + res = std::make_shared<cCompoGenSameBlock>(); } else { LOGWARN("Unknown CompositionGen \"%s\", using \"Biomal\" instead.", CompoGenName.c_str()); a_IniFile.SetValue("Generator", "CompositionGen", "Biomal"); - return CreateCompositionGen(a_IniFile, a_BiomeGen, a_HeightGen, a_Seed); + return CreateCompositionGen(a_IniFile, a_BiomeGen, a_ShapeGen, a_Seed); } ASSERT(res != nullptr); @@ -120,7 +117,7 @@ cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile cComposableGenerator::cComposableGenerator(cChunkGenerator & a_ChunkGenerator) : super(a_ChunkGenerator), m_BiomeGen(), - m_HeightGen(), + m_ShapeGen(), m_CompositionGen() { } @@ -134,7 +131,7 @@ void cComposableGenerator::Initialize(cIniFile & a_IniFile) super::Initialize(a_IniFile); InitBiomeGen(a_IniFile); - InitHeightGen(a_IniFile); + InitShapeGen(a_IniFile); InitCompositionGen(a_IniFile); InitFinishGens(a_IniFile); } @@ -162,16 +159,22 @@ void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetBiomeMap()); } + cChunkDesc::Shape shape; if (a_ChunkDesc.IsUsingDefaultHeight()) { - m_HeightGen->GenHeightMap(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetHeightMap()); + m_ShapeGen->GenShape(a_ChunkX, a_ChunkZ, shape); + a_ChunkDesc.SetHeightFromShape(shape); + } + else + { + // Convert the heightmap in a_ChunkDesc into shape: + a_ChunkDesc.GetShapeFromHeight(shape); } bool ShouldUpdateHeightmap = false; if (a_ChunkDesc.IsUsingDefaultComposition()) { - m_CompositionGen->ComposeTerrain(a_ChunkDesc); - ShouldUpdateHeightmap = true; + m_CompositionGen->ComposeTerrain(a_ChunkDesc, shape); } if (a_ChunkDesc.IsUsingDefaultFinish()) @@ -230,13 +233,15 @@ void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile) -void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile) +void cComposableGenerator::InitShapeGen(cIniFile & a_IniFile) { bool CacheOffByDefault = false; - m_HeightGen = cTerrainHeightGen::CreateHeightGen(a_IniFile, m_BiomeGen, m_ChunkGenerator.GetSeed(), CacheOffByDefault); + m_ShapeGen = cTerrainShapeGen::CreateShapeGen(a_IniFile, m_BiomeGen, m_ChunkGenerator.GetSeed(), CacheOffByDefault); + /* + // TODO // Add a cache, if requested: - int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64); + int CacheSize = a_IniFile.GetValueSetI("Generator", "ShapeGenCacheSize", CacheOffByDefault ? 0 : 64); if (CacheSize > 0) { if (CacheSize < 4) @@ -249,6 +254,7 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile) LOGD("Using a cache for Heightgen of size %d.", CacheSize); m_HeightGen = cTerrainHeightGenPtr(new cHeiGenCache(m_HeightGen, CacheSize)); } + */ } @@ -257,13 +263,19 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile) void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile) { - m_CompositionGen = cTerrainCompositionGen::CreateCompositionGen(a_IniFile, m_BiomeGen, *m_HeightGen, m_ChunkGenerator.GetSeed()); + m_CompositionGen = cTerrainCompositionGen::CreateCompositionGen(a_IniFile, m_BiomeGen, m_ShapeGen, m_ChunkGenerator.GetSeed()); + // Add a cache over the composition generator: + // Even a cache of size 1 is useful due to the CompositedHeiGen cache after us doing re-composition on its misses int CompoGenCacheSize = a_IniFile.GetValueSetI("Generator", "CompositionGenCacheSize", 64); - if (CompoGenCacheSize > 1) + if (CompoGenCacheSize > 0) { - m_CompositionGen = cTerrainCompositionGenPtr(new cCompoGenCache(m_CompositionGen, 32)); + m_CompositionGen = std::make_shared<cCompoGenCache>(m_CompositionGen, CompoGenCacheSize); } + + // Create a cache of the composited heightmaps, so that finishers may use it: + m_CompositedHeightCache = std::make_shared<cHeiGenMultiCache>(std::make_shared<cCompositedHeiGen>(m_ShapeGen, m_CompositionGen), 16, 24); + // 24 subcaches of depth 16 each = 96 KiB of RAM. Acceptable, for the amount of work this saves. } @@ -282,7 +294,11 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) { // Finishers, alpha-sorted: - if (NoCaseCompare(*itr, "BottomLava") == 0) + if (NoCaseCompare(*itr, "Animals") == 0) + { + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPassiveMobs(Seed, a_IniFile, Dimension))); + } + else if (NoCaseCompare(*itr, "BottomLava") == 0) { int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10; int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel); @@ -329,7 +345,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) int MaxSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7); int MinSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5); AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1"); - m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_HeightGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib))); + m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_ShapeGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib))); } else if (NoCaseCompare(*itr, "Ice") == 0) { @@ -338,7 +354,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) else if (NoCaseCompare(*itr, "LavaLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10); - m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_HeightGen, Probability))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_ShapeGen, Probability))); } else if (NoCaseCompare(*itr, "LavaSprings") == 0) { @@ -558,6 +574,10 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) GridSize, MaxOffset ))); } + else if (NoCaseCompare(*itr, "SoulsandRims") == 0) + { + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSoulsandRims(Seed))); + } else if (NoCaseCompare(*itr, "Snow") == 0) { m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSnow)); @@ -576,7 +596,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) } else if (NoCaseCompare(*itr, "Trees") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenTrees(Seed, m_BiomeGen, m_ShapeGen, m_CompositionGen))); } else if (NoCaseCompare(*itr, "UnderwaterBases") == 0) { @@ -584,7 +604,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) int MaxOffset = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxOffset", 128); int MaxDepth = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxDepth", 7); int MaxSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxSize", 128); - m_FinishGens.push_back(cFinishGenPtr(new cUnderwaterBaseGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, m_BiomeGen))); + m_FinishGens.push_back(std::make_shared<cUnderwaterBaseGen>(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, m_BiomeGen)); } else if (NoCaseCompare(*itr, "Villages") == 0) { @@ -594,12 +614,12 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128); int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50); int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80); - m_FinishGens.push_back(cFinishGenPtr(new cVillageGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_HeightGen))); + m_FinishGens.push_back(std::make_shared<cVillageGen>(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_CompositedHeightCache)); } else if (NoCaseCompare(*itr, "WaterLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); - m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_HeightGen, Probability))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_ShapeGen, Probability))); } else if (NoCaseCompare(*itr, "WaterSprings") == 0) { |