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authorAlexander Harkness <bearbin@gmail.com>2014-10-11 19:32:21 +0200
committerAlexander Harkness <bearbin@gmail.com>2014-10-11 19:32:21 +0200
commit93833069a80fe4aec33a95148df39ad40671ddaf (patch)
tree2e6a335a60e618b5fe456ca8a586a2c5448c8c87 /src/Generating/FinishGen.h
parentReverted submodule changes. (diff)
parentMerge pull request #1528 from kjanku1/master (diff)
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Diffstat (limited to '')
-rw-r--r--src/Generating/FinishGen.h11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h
index ed32768b3..4a08d70c8 100644
--- a/src/Generating/FinishGen.h
+++ b/src/Generating/FinishGen.h
@@ -163,7 +163,7 @@ public:
m_Amount(a_Amount)
{
// Initialize all the block types.
- for (int idx = 0; idx < ARRAYCOUNT(m_IsAllowedBelow); ++idx)
+ for (size_t idx = 0; idx < ARRAYCOUNT(m_IsAllowedBelow); ++idx)
{
m_IsAllowedBelow[idx] = false;
}
@@ -175,7 +175,7 @@ public:
}
// Initialize all the biome types.
- for (int idx = 0; idx < ARRAYCOUNT(m_IsBiomeAllowed); ++idx)
+ for (size_t idx = 0; idx < ARRAYCOUNT(m_IsBiomeAllowed); ++idx)
{
m_IsBiomeAllowed[idx] = false;
}
@@ -240,9 +240,14 @@ class cFinishGenPreSimulator :
public cFinishGen
{
public:
- cFinishGenPreSimulator(void);
+ cFinishGenPreSimulator(bool a_PreSimulateFallingBlocks, bool a_PreSimulateWater, bool a_PreSimulateLava);
protected:
+
+ bool m_PreSimulateFallingBlocks;
+ bool m_PreSimulateWater;
+ bool m_PreSimulateLava;
+
// Drops hanging sand and gravel down to the ground, recalculates heightmap
void CollapseSandGravel(
cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change