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author | madmaxoft <github@xoft.cz> | 2014-03-21 22:53:46 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2014-03-21 22:53:46 +0100 |
commit | c9163d39f74302fc943e6c9b3b8442061a5f089e (patch) | |
tree | 3b11f69710f5d718191fe5254555171bcf270745 /src/Generating/Noise3DGenerator.cpp | |
parent | Updated the tolua++ executable for Win builds. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/Noise3DGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp index afa40c647..15a588d45 100644 --- a/src/Generating/Noise3DGenerator.cpp +++ b/src/Generating/Noise3DGenerator.cpp @@ -420,7 +420,7 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ) } } // Linear-interpolate this XZ floor: - LinearUpscale2DArrayInPlace(CurFloor, 17, 17, UPSCALE_X, UPSCALE_Z); + LinearUpscale2DArrayInPlace<17, 17, UPSCALE_X, UPSCALE_Z>(CurFloor); } // Finish the 3D linear interpolation by interpolating between each XZ-floors on the Y axis |