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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:45:45 +0100
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:50:18 +0100
commitca6ef58b1ee8521e4b940ee4883dee714960e413 (patch)
tree8532add455224b07c07a759e3d906f50c0695888 /src/Generating/PieceStructuresGen.h
parentMerge pull request #2972 from marvinkopf/PlayerAutoComplete (diff)
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Diffstat (limited to 'src/Generating/PieceStructuresGen.h')
-rw-r--r--src/Generating/PieceStructuresGen.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/PieceStructuresGen.h b/src/Generating/PieceStructuresGen.h
index bcad86353..c8e2f2b0c 100644
--- a/src/Generating/PieceStructuresGen.h
+++ b/src/Generating/PieceStructuresGen.h
@@ -58,7 +58,7 @@ protected:
/** The underlying biome generator that defines whether the structure is created or not */
cBiomeGenPtr m_BiomeGen;
-
+
/** The underlying height generator, used to position the prefabs crossing chunk borders if they are set to FitGround. */
cTerrainHeightGenPtr m_HeightGen;