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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:45:45 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:50:18 +0100 |
commit | ca6ef58b1ee8521e4b940ee4883dee714960e413 (patch) | |
tree | 8532add455224b07c07a759e3d906f50c0695888 /src/Generating/PieceStructuresGen.h | |
parent | Merge pull request #2972 from marvinkopf/PlayerAutoComplete (diff) | |
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Diffstat (limited to 'src/Generating/PieceStructuresGen.h')
-rw-r--r-- | src/Generating/PieceStructuresGen.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/PieceStructuresGen.h b/src/Generating/PieceStructuresGen.h index bcad86353..c8e2f2b0c 100644 --- a/src/Generating/PieceStructuresGen.h +++ b/src/Generating/PieceStructuresGen.h @@ -58,7 +58,7 @@ protected: /** The underlying biome generator that defines whether the structure is created or not */ cBiomeGenPtr m_BiomeGen; - + /** The underlying height generator, used to position the prefabs crossing chunk borders if they are set to FitGround. */ cTerrainHeightGenPtr m_HeightGen; |