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authorr.ramazanov <r.ramazanov@servplus.ru>2014-04-23 16:15:28 +0200
committerr.ramazanov <r.ramazanov@servplus.ru>2014-04-23 16:15:28 +0200
commit103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932 (patch)
treeb17cb676477be05abac7084bc0e1e49f651c2456 /src/Generating/Prefab.h
parentMobs shouldn't burn when it's Raining #906 (diff)
parentMerge pull request #925 from archshift/master (diff)
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Diffstat (limited to '')
-rw-r--r--src/Generating/Prefab.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h
index dbf882e21..37db2ff16 100644
--- a/src/Generating/Prefab.h
+++ b/src/Generating/Prefab.h
@@ -38,6 +38,10 @@ public:
int m_SizeY;
int m_SizeZ;
+ /** The hitbox used for collision-checking between prefabs. Relative to the bounds. */
+ int m_HitboxMinX, m_HitboxMinY, m_HitboxMinZ;
+ int m_HitboxMaxX, m_HitboxMaxY, m_HitboxMaxZ;
+
/** The mapping between characters in m_Image and the blocktype / blockmeta.
Format: "Char: BlockType: BlockMeta \n Char: BlockType : BlockMeta \n ..." */
const char * m_CharMap;
@@ -114,7 +118,7 @@ protected:
/** The size of the prefab */
Vector3i m_Size;
- /** The hitbox of the prefab. In first version is the same as the m_BlockArea dimensions */
+ /** The hitbox used for collision-checking between prefabs. */
cCuboid m_HitBox;
/** The connectors through which the piece connects to other pieces */