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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-08-03 15:31:59 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-08-03 15:31:59 +0200 |
commit | dd9a19e3952ce48fe8d3ad4825889f17c69ac55a (patch) | |
tree | 2784c0a232167c3b177ed95b4cdf74fc30059fb5 /src/Generating/VillageGen.cpp | |
parent | Added proper trees and height for SwamplandM biome (diff) | |
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Diffstat (limited to 'src/Generating/VillageGen.cpp')
-rw-r--r-- | src/Generating/VillageGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp index cade923c9..a7f66b75e 100644 --- a/src/Generating/VillageGen.cpp +++ b/src/Generating/VillageGen.cpp @@ -168,7 +168,7 @@ protected: /** The density for this village. Used to refrain from populating all house connectors. Range [0, 100] */ int m_Density; - /** Borders of the vilalge - no item may reach out of this cuboid. */ + /** Borders of the village - no item may reach out of this cuboid. */ cCuboid m_Borders; /** Prefabs to use for buildings */ |