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authorMattes D <github@xoft.cz>2014-10-19 14:01:59 +0200
committerMattes D <github@xoft.cz>2014-10-19 14:01:59 +0200
commite0cfbc4d8526a1a1d3afa8fc0774358f4f18b7e2 (patch)
treed61cac715328f06c58c506dd74b8ee818a0c28ad /src/Generating/VillageGen.h
parentcLuaState: cMonster descendants don't push their specific type. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Generating/VillageGen.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/VillageGen.h b/src/Generating/VillageGen.h
index 694ea2358..ed8d739df 100644
--- a/src/Generating/VillageGen.h
+++ b/src/Generating/VillageGen.h
@@ -21,7 +21,7 @@ class cVillageGen :
{
typedef cGridStructGen super;
public:
- cVillageGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen);
+ cVillageGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGenPtr a_BiomeGen, cTerrainHeightGenPtr a_HeightGen);
protected:
class cVillage; // fwd: VillageGen.cpp
@@ -42,10 +42,10 @@ protected:
int m_MaxDensity;
/** The underlying biome generator that defines whether the village is created or not */
- cBiomeGen & m_BiomeGen;
+ cBiomeGenPtr m_BiomeGen;
/** The underlying height generator, used to position the prefabs crossing chunk borders */
- cTerrainHeightGen & m_HeightGen;
+ cTerrainHeightGenPtr m_HeightGen;
// cGridStructGen overrides: