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author | Mattes D <github@xoft.cz> | 2015-03-01 22:52:40 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-03-01 22:52:40 +0100 |
commit | 7767af9493fca6a04a1fae45679a471960fcbe99 (patch) | |
tree | 6e5ea976a849843eaec3463dc55f0f930a5e8ba0 /src/Generating | |
parent | Merge pull request #1780 from DevToaster/master (diff) | |
parent | Removed trailing whitespace (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/ComposableGenerator.cpp | 5 | ||||
-rw-r--r-- | src/Generating/FinishGen.cpp | 94 | ||||
-rw-r--r-- | src/Generating/FinishGen.h | 23 |
3 files changed, 122 insertions, 0 deletions
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp index bda45ad92..4a670b064 100644 --- a/src/Generating/ComposableGenerator.cpp +++ b/src/Generating/ComposableGenerator.cpp @@ -616,6 +616,11 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80); m_FinishGens.push_back(std::make_shared<cVillageGen>(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_CompositedHeightCache)); } + else if (NoCaseCompare(*itr, "Vines") == 0) + { + int Level = a_IniFile.GetValueSetI("Generator", "VinesLevel", 40); + m_FinishGens.push_back(std::make_shared<cFinishGenVines>(Seed, Level)); + } else if (NoCaseCompare(*itr, "WaterLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index d8fb9c8c0..260253d62 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -244,6 +244,100 @@ void cFinishGenTallGrass::GenFinish(cChunkDesc & a_ChunkDesc) //////////////////////////////////////////////////////////////////////////////// +// cFinishGenVines + +bool cFinishGenVines::IsJungleVariant(EMCSBiome a_Biome) +{ + switch (a_Biome) + { + case biJungle: + case biJungleEdge: + case biJungleEdgeM: + case biJungleHills: + case biJungleM: + { + return true; + } + } + + return false; +} + + + + + +void cFinishGenVines::GenFinish(cChunkDesc & a_ChunkDesc) +{ + for (int x = 0; x < cChunkDef::Width; x++) + { + int xx = x + a_ChunkDesc.GetChunkX() * cChunkDef::Width; + for (int z = 0; z < cChunkDef::Width; z++) + { + int zz = z + a_ChunkDesc.GetChunkZ() * cChunkDef::Width; + if (!IsJungleVariant(a_ChunkDesc.GetBiome(x, z))) + { + // Current biome isn't a jungle + continue; + } + + if ((m_Noise.IntNoise2DInt(xx, zz) % 101) < 50) + { + continue; + } + + int Height = a_ChunkDesc.GetHeight(x, z); + for (int y = Height; y > m_Level; y--) + { + if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR) + { + // Can't place vines in non-air blocks + continue; + } + + if ((m_Noise.IntNoise3DInt(xx, y, zz) % 101) < 50) + { + continue; + } + + std::vector<NIBBLETYPE> Places; + if ((x + 1 < cChunkDef::Width) && cBlockInfo::FullyOccupiesVoxel(a_ChunkDesc.GetBlockType(x + 1, y, z))) + { + Places.push_back(8); + } + + if ((x - 1 > 0) && cBlockInfo::FullyOccupiesVoxel(a_ChunkDesc.GetBlockType(x - 1, y, z))) + { + Places.push_back(2); + } + + if ((z + 1 < cChunkDef::Width) && cBlockInfo::FullyOccupiesVoxel(a_ChunkDesc.GetBlockType(x, y, z + 1))) + { + Places.push_back(1); + } + + if ((z - 1 > 0) && cBlockInfo::FullyOccupiesVoxel(a_ChunkDesc.GetBlockType(x, y, z - 1))) + { + Places.push_back(4); + } + + if (Places.size() == 0) + { + continue; + } + + NIBBLETYPE Meta = Places[m_Noise.IntNoise3DInt(xx, y, zz) % Places.size()]; + a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_VINES, Meta); + } + } + } +} + + + + + +//////////////////////////////////////////////////////////////////////////////// // cFinishGenSprinkleFoliage: bool cFinishGenSprinkleFoliage::TryAddSugarcane(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ) diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h index ae6dee590..70696c4f8 100644 --- a/src/Generating/FinishGen.h +++ b/src/Generating/FinishGen.h @@ -118,6 +118,29 @@ protected: +class cFinishGenVines : + public cFinishGen +{ +public: + cFinishGenVines(int a_Seed, int a_Level) : + m_Noise(a_Seed), + m_Level(a_Level) + { + } + + bool IsJungleVariant(EMCSBiome a_Biome); + +protected: + cNoise m_Noise; + int m_Level; + + virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; +}; + + + + + class cFinishGenSoulsandRims : public cFinishGen { |